Merge pull request #609 from rjotwani/master

Added Draco fuzzers
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FrankGalligan 2020-06-22 15:26:45 -07:00 committed by GitHub
commit aef4bfbd61
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6 changed files with 174 additions and 0 deletions

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#!/bin/bash -eu
# Copyright 2020 Google Inc.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
################################################################################
# build project
cmake $SRC/draco
# The draco_decoder and draco_encoder binaries don't build nicely with OSS-Fuzz
# options, so just build the Draco shared libraries.
make -j$(nproc) draco
# build fuzzers
for fuzzer in $(find $SRC/draco/src/draco/tools/fuzz -name '*.cc'); do
fuzzer_basename=$(basename -s .cc $fuzzer)
$CXX $CXXFLAGS \
-I $SRC/ \
-I $SRC/draco/src \
-I $WORK/ \
$LIB_FUZZING_ENGINE \
$fuzzer \
$WORK/libdraco.a \
-o $OUT/$fuzzer_basename
done

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// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "draco/src/draco/core/data_buffer.h"
extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
draco::DataBuffer buffer;
buffer.Update(reinterpret_cast<const void *>(data), static_cast<int64_t>(size));
return 0;
}

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// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <fuzzer/FuzzedDataProvider.h>
#include "draco/src/draco/compression/decode.h"
#include "draco/src/draco/core/decoder_buffer.h"
#include "draco/src/draco/mesh/mesh.h"
extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
draco::DecoderBuffer buffer;
buffer.Init(reinterpret_cast<const char *>(data), size);
draco::Decoder decoder;
decoder.DecodeMeshFromBuffer(&buffer);
return 0;
}

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// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <fuzzer/FuzzedDataProvider.h>
#include "draco/src/draco/compression/decode.h"
#include "draco/src/draco/core/decoder_buffer.h"
#include "draco/src/draco/mesh/mesh.h"
extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
draco::DecoderBuffer buffer;
buffer.Init(reinterpret_cast<const char *>(data), size);
draco::Decoder decoder;
decoder.SetSkipAttributeTransform(draco::GeometryAttribute::POSITION);
decoder.DecodeMeshFromBuffer(&buffer);
return 0;
}

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// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <fuzzer/FuzzedDataProvider.h>
#include "draco/src/draco/compression/decode.h"
#include "draco/src/draco/core/decoder_buffer.h"
#include "draco/src/draco/point_cloud/point_cloud.h"
extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
draco::DecoderBuffer buffer;
buffer.Init(reinterpret_cast<const char *>(data), size);
draco::Decoder decoder;
decoder.DecodePointCloudFromBuffer(&buffer);
return 0;
}

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// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <fuzzer/FuzzedDataProvider.h>
#include "draco/src/draco/compression/decode.h"
#include "draco/src/draco/core/decoder_buffer.h"
#include "draco/src/draco/point_cloud/point_cloud.h"
extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
draco::DecoderBuffer buffer;
buffer.Init(reinterpret_cast<const char *>(data), size);
draco::Decoder decoder;
decoder.SetSkipAttributeTransform(draco::GeometryAttribute::POSITION);
decoder.DecodePointCloudFromBuffer(&buffer);
return 0;
}