From 63c6042e623a9a72b274bd17be809ee59d7be872 Mon Sep 17 00:00:00 2001 From: Evgeny Rodygin Date: Tue, 7 Nov 2017 23:30:24 +0300 Subject: [PATCH] Fixing misprint in js-decoder code-list. --- README.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index fd766a3..2bd586b 100644 --- a/README.md +++ b/README.md @@ -490,15 +490,15 @@ const decoder = new decoderModule.Decoder(); const geometryType = decoder.GetEncodedGeometryType(buffer); let outputGeometry; -if (geometryType == dracoDecoder.TRIANGULAR_MESH) { +if (geometryType == decoderModule.TRIANGULAR_MESH) { outputGeometry = decoder.DecodeBufferToMesh(buffer); } else { outputGeometry = decoder.DecodeBufferToPointCloud(buffer); } -dracoDecoder.destroy(outputGeometry); -dracoDecoder.destroy(decoder); -dracoDecoder.destroy(buffer); +decoderModule.destroy(outputGeometry); +decoderModule.destroy(decoder); +decoderModule.destroy(buffer); ~~~~~ Please see [src/draco/javascript/emscripten/draco_web_encoder.idl](src/draco/javascript/emscripten/draco_web_encoder.idl) for the full API.