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draco: Fix typedef name collision w/MSVC compilers.
Avoid name collisions in winsock header. Always use the DracoTimeval typedef, but map it to LARGE_INTEGER on Windows and timeval everywhere else. Fixes https://github.com/google/draco/issues/702
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@ -17,31 +17,31 @@
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namespace draco {
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void DracoTimer::Start() {
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#ifdef _WIN32
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QueryPerformanceCounter(&tv_start);
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QueryPerformanceCounter(&tv_start_);
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#else
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gettimeofday(&tv_start, nullptr);
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gettimeofday(&tv_start_, nullptr);
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#endif
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}
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void DracoTimer::Stop() {
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#ifdef _WIN32
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QueryPerformanceCounter(&tv_end);
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QueryPerformanceCounter(&tv_end_);
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#else
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gettimeofday(&tv_end, nullptr);
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gettimeofday(&tv_end_, nullptr);
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#endif
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}
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int64_t DracoTimer::GetInMs() {
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#ifdef _WIN32
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LARGE_INTEGER elapsed = {0};
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elapsed.QuadPart = tv_end.QuadPart - tv_start.QuadPart;
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elapsed.QuadPart = tv_end_.QuadPart - tv_start_.QuadPart;
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LARGE_INTEGER frequency = {0};
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QueryPerformanceFrequency(&frequency);
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return elapsed.QuadPart * 1000 / frequency.QuadPart;
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#else
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const int64_t seconds = (tv_end.tv_sec - tv_start.tv_sec) * 1000;
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const int64_t milliseconds = (tv_end.tv_usec - tv_start.tv_usec) / 1000;
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const int64_t seconds = (tv_end_.tv_sec - tv_start_.tv_sec) * 1000;
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const int64_t milliseconds = (tv_end_.tv_usec - tv_start_.tv_usec) / 1000;
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return seconds + milliseconds;
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#endif
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}
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@ -20,9 +20,10 @@
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#define WIN32_LEAN_AND_MEAN
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#endif
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#include <windows.h>
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typedef LARGE_INTEGER timeval;
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typedef LARGE_INTEGER DracoTimeVal;
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#else
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#include <sys/time.h>
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typedef timeval DracoTimeVal;
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#endif
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#include <cinttypes>
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@ -39,8 +40,8 @@ class DracoTimer {
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int64_t GetInMs();
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private:
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timeval tv_start;
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timeval tv_end;
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DracoTimeVal tv_start_;
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DracoTimeVal tv_end_;
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};
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typedef DracoTimer CycleTimer;
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