2 Commits

Author SHA1 Message Date
Ondrej Stava
c7a5e903e5 1. Added support for loading quad meshes from .obj files
2. Fixed bug in javascript decoders that caused them to fail when
loading large geometries
2017-03-21 16:06:58 -07:00
Ondrej Stava
59b297b18a Improved Javascript decoder size + bugfixing
Changes:
1. Javascript decoder can now be built separately for meshes and point
clouds. Together with other optimizations this results in about 33%
smaller Javascript for mesh decoder. (pre-built javascript for meshes
and point clouds is included).

2. Fixing bug in our symbol_encoder that resulted in failed encoding for
certain cases when there were around 1<<18 symbols.

3. Changing default setting of our draco_encoder app to -cl 7
2017-03-08 15:39:24 -08:00