6 Commits

Author SHA1 Message Date
Ondrej Stava
86a6933a5d Updated Draco to 1.2.0
Improved compression for smaller meshes
Enhancements for upcoming Draco glTF2.0 extension
Fixed Android build issues
New, easier to use DRACOLoader.js
2017-10-24 11:22:18 -07:00
Ondrej Stava
dc28e6a2ea Updated Draco to 1.1.0
The latest version of Draco brings a number of new compression
enhancements for even smaller models:
- Improved compression
  - Up to 40% better compression of normals
  - Up to 5% better compression for models with multiple attributes
- Faster decode speeds
  - 30% faster decoding for models with multiple attributes for lower compression levels 4 and below
    - Note: Decreases compression by 10%.
- Encoding of metadata to .obj (e.g. Draco can preserve material or sub-object names)
- Security fixes
2017-09-11 15:38:19 -07:00
Frank Galligan
c61ddb67f3 Update Draco snapshot.
-Increase version to 1.0.1
-Update Javascript decode timing example
-Fix async creation of DracoDecoderModule
-fixes wasm parallel decoding
-Introduce base class for geometric normal predictor
-Added integer attribute interface to JavaScript decoder
-Move loading Draco decoder into three.js Draco loader
-Add compiler launcher support to CMake build
-Add sanitizer support via CMake build
-Check we are not reading past the end of the attribute buffer
2017-08-21 16:04:57 -07:00
Ondrej Stava
10af829784 Updated Javascript and Wasm decoders with the correct
isVersionSupported() function.
2017-08-02 14:16:49 -07:00
Ondrej Stava
81d73904ac Draco updated to 1.0.0 version
The latest version of Draco brings many new enhancements to improve the
development experience:
* Stable API release
* Support for npm Javascript package management
* Javascript based encoder
* Generalized metadata for meshes and point clouds
  * Now supporting material properties included along with encoded file
* Improved compression rates:
  * 15% better compression on smaller models
  * 40% better compression of normals
* Performance improvements (~10% faster encoding, decoding)
* Reduced GPU memory usage:
  * Option to store decoded quantized attributes
  * Support for triangle strip connectivity on decoded meshes
* iOS 9 Javascript decoder
* Bitstream specification now available
2017-07-28 14:25:10 -07:00
Ondrej Stava
73bb3c8530 Version 0.10.0 snapshot
- Improved compression for triangular meshes (~10%)
- Added WebAssembly decoder
- Code cleanup + robustness fixes
2017-04-12 12:09:14 -07:00