// Copyright 2016 The Draco Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #ifndef DRACO_COMPRESSION_POINT_CLOUD_POINT_CLOUD_DECODER_H_ #define DRACO_COMPRESSION_POINT_CLOUD_POINT_CLOUD_DECODER_H_ #include "compression/attributes/attributes_decoder.h" #include "compression/config/compression_shared.h" #include "point_cloud/point_cloud.h" namespace draco { // Abstract base class for all point cloud and mesh decoders. It provides a // basic funcionality that is shared between different decoders. class PointCloudDecoder { public: PointCloudDecoder(); virtual ~PointCloudDecoder() = default; virtual EncodedGeometryType GetGeometryType() const { return POINT_CLOUD; } // The main entry point for point cloud decoding. bool Decode(DecoderBuffer *in_buffer, PointCloud *out_point_cloud); void SetAttributesDecoder(int att_decoder_id, std::unique_ptr decoder) { if (att_decoder_id >= static_cast(attributes_decoders_.size())) attributes_decoders_.resize(att_decoder_id + 1); attributes_decoders_[att_decoder_id] = std::move(decoder); } const AttributesDecoder *attributes_decoder(int dec_id) { return attributes_decoders_[dec_id].get(); } int32_t num_attributes_decoders() const { return attributes_decoders_.size(); } // Get a mutable pointer to the decoded point cloud. This is intended to be // used mostly by other decoder subsystems. PointCloud *point_cloud() { return point_cloud_; } const PointCloud *point_cloud() const { return point_cloud_; } DecoderBuffer *buffer() { return buffer_; } protected: // Can be implemented by derived classes to perform any custom initialization // of the decoder. Called in the Decode() method. virtual bool InitializeDecoder() { return true; } // Creates an attribute decoder. virtual bool CreateAttributesDecoder(int32_t att_decoder_id) = 0; virtual bool DecodeGeometryData() { return true; } virtual bool DecodePointAttributes(); virtual bool DecodeAllAttributes(); virtual bool OnAttributesDecoded() { return true; } private: // Point cloud that is being filled in by the decoder. PointCloud *point_cloud_; std::vector> attributes_decoders_; // Input buffer holding the encoded data. DecoderBuffer *buffer_; }; } // namespace draco #endif // DRACO_COMPRESSION_POINT_CLOUD_POINT_CLOUD_DECODER_H_