// Copyright 2016 The Draco Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #ifndef DRACO_IO_MESH_PLY_DECODER_H_ #define DRACO_IO_MESH_PLY_DECODER_H_ #include #include "core/decoder_buffer.h" #include "io/ply_reader.h" #include "mesh/mesh.h" namespace draco { // Decodes a Wavefront OBJ file into draco::Mesh (or draco::PointCloud if the // connectivity data is not needed). // TODO(ostava): The current implementation assumes that the input vertices are // defined with x, y, z properties. The decoder also reads uint8 red, green, // blue, alpha color information, but all other attributes are ignored for now. class PlyDecoder { public: PlyDecoder(); // Decodes an obj file stored in the input file. // Returns nullptr if the decoding failed. bool DecodeFromFile(const std::string &file_name, Mesh *out_mesh); bool DecodeFromFile(const std::string &file_name, PointCloud *out_point_cloud); bool DecodeFromBuffer(DecoderBuffer *buffer, Mesh *out_mesh); bool DecodeFromBuffer(DecoderBuffer *buffer, PointCloud *out_point_cloud); protected: bool DecodeInternal(); DecoderBuffer *buffer() { return &buffer_; } private: bool DecodeFaceData(const PlyElement *face_element); bool DecodeVertexData(const PlyElement *vertex_element); DecoderBuffer buffer_; // Data structure that stores the decoded data. |out_point_cloud_| must be // always set but |out_mesh_| is optional. Mesh *out_mesh_; PointCloud *out_point_cloud_; }; } // namespace draco #endif // DRACO_IO_MESH_PLY_DECODER_H_