// Copyright 2016 The Draco Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #ifndef DRACO_MESH_CORNER_TABLE_INDICES_H_ #define DRACO_MESH_CORNER_TABLE_INDICES_H_ #include #include "mesh/mesh_indices.h" namespace draco { // Vertex index in a corner table. DEFINE_NEW_DRACO_INDEX_TYPE(int32_t, VertexIndex); // Corner index that identifies each corner of every corner table face. DEFINE_NEW_DRACO_INDEX_TYPE(int32_t, CornerIndex); // Constants denoting invalid indices. static constexpr VertexIndex kInvalidVertexIndex( std::numeric_limits::min() / 2); static constexpr CornerIndex kInvalidCornerIndex( std::numeric_limits::min() / 2); // Corner table face type. typedef std::array FaceType; // A special case to denote an invalid corner table triangle. static constexpr std::array kInvalidFace( {{kInvalidVertexIndex, kInvalidVertexIndex, kInvalidVertexIndex}}); } // namespace draco #endif // DRACO_MESH_CORNER_TABLE_INDICES_H_