// Copyright 2016 The Draco Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #include "compression/point_cloud/point_cloud_sequential_encoder.h" #include "compression/attributes/linear_sequencer.h" #include "compression/attributes/sequential_attribute_encoders_controller.h" namespace draco { bool PointCloudSequentialEncoder::EncodeGeometryData() { const int32_t num_points = point_cloud()->num_points(); buffer()->Encode(num_points); return true; } bool PointCloudSequentialEncoder::GenerateAttributesEncoder(int32_t att_id) { // Create only one attribute encoder that is going to encode all points in a // linear sequence. if (att_id == 0) { // Create a new attribute encoder only for the first attribute. AddAttributesEncoder(std::unique_ptr( new SequentialAttributeEncodersController( std::unique_ptr( new LinearSequencer(point_cloud()->num_points())), att_id))); } else { // Reuse the existing attribute encoder for other attributes. attributes_encoder(0)->AddAttributeId(att_id); } return true; } } // namespace draco