## Attributes Decoder ### DecodeAttributesDecoderData() ~~~~~ DecodeAttributesDecoderData(buffer) { num_attributes varUI32 point_attribute_ids_.resize(num_attributes); for (i = 0; i < num_attributes; ++i) { att_type UI8 data_type UI8 components_count UI8 normalized UI8 custom_id UI16 Initialize GeometryAttribute ga att_id = pc->AddAttribute(new PointAttribute(ga)); point_attribute_ids_[i] = att_id; } ~~~~~ {:.draco-syntax }