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- Improved compression for triangular meshes (~10%) - Added WebAssembly decoder - Code cleanup + robustness fixes
77 lines
2.2 KiB
C++
77 lines
2.2 KiB
C++
// Copyright 2016 The Draco Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// File provides direct encoding of bits with arithmetic encoder interface.
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#ifndef DRACO_CORE_FOLDED_INTEGER_BIT_DECODER_H_
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#define DRACO_CORE_FOLDED_INTEGER_BIT_DECODER_H_
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#include <vector>
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#include "core/decoder_buffer.h"
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namespace draco {
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// See FoldedBit32Encoder for more details.
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template <class BitDecoderT>
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class FoldedBit32Decoder {
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public:
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FoldedBit32Decoder() {}
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~FoldedBit32Decoder() {}
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// Sets |source_buffer| as the buffer to decode bits from.
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bool StartDecoding(DecoderBuffer *source_buffer) {
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for (int i = 0; i < 32; i++) {
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if (!folded_number_decoders_[i].StartDecoding(source_buffer))
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return false;
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}
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return bit_decoder_.StartDecoding(source_buffer);
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}
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// Decode one bit. Returns true if the bit is a 1, otherwise false.
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bool DecodeNextBit() { return bit_decoder_.DecodeNextBit(); }
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// Decode the next |nbits| and return the sequence in |value|. |nbits| must be
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// > 0 and <= 32.
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void DecodeLeastSignificantBits32(int nbits, uint32_t *value) {
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uint32_t result = 0;
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for (int i = 0; i < nbits; ++i) {
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const bool bit = folded_number_decoders_[i].DecodeNextBit();
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result = (result << 1) + bit;
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}
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*value = result;
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}
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void EndDecoding() {
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for (int i = 0; i < 32; i++) {
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folded_number_decoders_[i].EndDecoding();
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}
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bit_decoder_.EndDecoding();
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}
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private:
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void Clear() {
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for (int i = 0; i < 32; i++) {
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folded_number_decoders_[i].Clear();
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}
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bit_decoder_.Clear();
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}
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std::array<BitDecoderT, 32> folded_number_decoders_;
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BitDecoderT bit_decoder_;
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};
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} // namespace draco
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#endif // DRACO_CORE_FOLDED_INTEGER_BIT_DECODER_H_
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