Description

Plugin which add support for Draco files (.drc) in Autodesk Maya.

Features

The following feature are offered:

  • Support .drc format: TRIANGULAR MESH (no POINT CLOUD)
  • Import .drc file into Maya by Import menu
  • Import .drc file into Maya by Drag & Drop

With the following contraints:

  • Import attributes limited to: Vertices, Normals and Uvs

Supported OS / Maya Version

Currently the plugin works on the following OS:

  • Windows x64

and tested against Maya versions:

  • Maya 2017
  • Maya 2018

Installation

[TODO]: Describe installation steps

Usage

[TODO]: Describe usate steps

Build From Source

You can build the plugins on your own for OSX/Win/Linux. Source code for the wrapper is here: src/draco/maya/. Following is detailed building instruction.

Mac OS X

On Mac OS X, run the following command to generate Xcode projects:

$ cmake path/to/draco -G Xcode -DBUILD_MAYA_PLUGIN=ON

Then open the project use Xcode and build. You should be able to find the library under:

path/to/build/Debug(or Release)/draco_maya_wrapper.bundle

Windows

On Windows, run the following command to generate Visual Studio projects:

32-bit version:

cmake path/to/draco -G "Visual Studio 15 2017" -DBUILD_MAYA_PLUGIN=ON -DBUILD_SHARED_LIBS=ON

64-bit version:

cmake path/to/draco -G "Visual Studio 15 2017 Win64" -DBUILD_MAYA_PLUGIN=ON -DBUILD_SHARED_LIBS=ON

Then open the project use VS and build. You should be able to find the library under:

path/to/build/Debug(or Release)/draco_maya_wrapper.dll

Linux

[TODO]