Description
Plugin which add support for Draco files (.drc) in Autodesk Maya.
Features
The following feature are offered:
- Support .drc format: TRIANGULAR MESH (no POINT CLOUD)
- Import .drc file into Maya by Import menu
- Import .drc file into Maya by Drag & Drop
With the following contraints:
- Import attributes limited to: Vertices, Normals and Uvs
Supported OS / Maya Version
Currently the plugin works on the following OS:
- Windows x64
and tested against Maya versions:
- Maya 2017
- Maya 2018
Installation
[TODO]: Describe installation steps
Usage
[TODO]: Describe usate steps
Build From Source
You can build the plugins on your own for OSX/Win/Linux. Source code for the wrapper is here: src/draco/maya/. Following is detailed building instruction.
Mac OS X
On Mac OS X, run the following command to generate Xcode projects:
$ cmake path/to/draco -G Xcode -DBUILD_MAYA_PLUGIN=ON
Then open the project use Xcode and build. You should be able to find the library under:
path/to/build/Debug(or Release)/draco_maya_wrapper.bundle
Windows
On Windows, run the following command to generate Visual Studio projects:
32-bit version:
cmake path/to/draco -G "Visual Studio 15 2017" -DBUILD_MAYA_PLUGIN=ON -DBUILD_SHARED_LIBS=ON
64-bit version:
cmake path/to/draco -G "Visual Studio 15 2017 Win64" -DBUILD_MAYA_PLUGIN=ON -DBUILD_SHARED_LIBS=ON
Then open the project use VS and build. You should be able to find the library under:
path/to/build/Debug(or Release)/draco_maya_wrapper.dll
Linux
[TODO]