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https://git.mirrors.martin98.com/https://github.com/google/draco
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73 lines
1.5 KiB
C++
73 lines
1.5 KiB
C++
// Copyright 2016 The Draco Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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#include "core/vector_d.h"
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#include "core/draco_test_base.h"
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namespace {
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using draco::Vector3f;
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class VectorDTest : public ::testing::Test {
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protected:
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};
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TEST_F(VectorDTest, TestOperators) {
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{
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const Vector3f v;
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ASSERT_EQ(v[0], 0);
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ASSERT_EQ(v[1], 0);
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ASSERT_EQ(v[2], 0);
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}
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const Vector3f v(1, 2, 3);
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ASSERT_EQ(v[0], 1);
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ASSERT_EQ(v[1], 2);
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ASSERT_EQ(v[2], 3);
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Vector3f w = v;
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bool comp = (v == w);
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ASSERT_TRUE(comp);
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comp = (v != w);
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ASSERT_TRUE(!comp);
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ASSERT_EQ(w[0], 1);
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ASSERT_EQ(w[1], 2);
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ASSERT_EQ(w[2], 3);
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w = -v;
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ASSERT_EQ(w[0], -1);
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ASSERT_EQ(w[1], -2);
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ASSERT_EQ(w[2], -3);
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w = v + v;
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ASSERT_EQ(w[0], 2);
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ASSERT_EQ(w[1], 4);
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ASSERT_EQ(w[2], 6);
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w = w - v;
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ASSERT_EQ(w[0], 1);
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ASSERT_EQ(w[1], 2);
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ASSERT_EQ(w[2], 3);
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w = v * float(2);
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ASSERT_EQ(w[0], 2);
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ASSERT_EQ(w[1], 4);
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ASSERT_EQ(w[2], 6);
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ASSERT_EQ(v.SquaredNorm(), 14);
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ASSERT_EQ(v.Dot(v), 14);
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}
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} // namespace
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