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https://git.mirrors.martin98.com/https://github.com/google/draco
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114 lines
4.0 KiB
C++
114 lines
4.0 KiB
C++
// Copyright 2016 The Draco Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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#include "compression/attributes/sequential_attribute_encoders_controller.h"
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#include "compression/attributes/sequential_normal_attribute_encoder.h"
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#include "compression/attributes/sequential_quantization_attribute_encoder.h"
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#include "compression/point_cloud/point_cloud_encoder.h"
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namespace draco {
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SequentialAttributeEncodersController::SequentialAttributeEncodersController(
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std::unique_ptr<PointsSequencer> sequencer)
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: sequencer_(std::move(sequencer)) {}
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SequentialAttributeEncodersController::SequentialAttributeEncodersController(
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std::unique_ptr<PointsSequencer> sequencer, int att_id)
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: AttributesEncoder(att_id), sequencer_(std::move(sequencer)) {}
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bool SequentialAttributeEncodersController::Initialize(
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PointCloudEncoder *encoder, const PointCloud *pc) {
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if (!AttributesEncoder::Initialize(encoder, pc))
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return false;
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if (!CreateSequentialEncoders())
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return false;
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// Initialize all value encoders.
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for (int i = 0; i < num_attributes(); ++i) {
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const int32_t att_id = GetAttributeId(i);
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if (!sequential_encoders_[i]->Initialize(encoder, att_id))
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return false;
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}
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return true;
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}
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bool SequentialAttributeEncodersController::EncodeAttributesEncoderData(
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EncoderBuffer *out_buffer) {
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if (!AttributesEncoder::EncodeAttributesEncoderData(out_buffer))
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return false;
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// Encode a unique id of every sequential encoder.
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for (uint32_t i = 0; i < sequential_encoders_.size(); ++i) {
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out_buffer->Encode(sequential_encoders_[i]->GetUniqueId());
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}
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return true;
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}
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bool SequentialAttributeEncodersController::EncodeAttributes(
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EncoderBuffer *buffer) {
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if (!sequencer_ || !sequencer_->GenerateSequence(&point_ids_))
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return false;
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for (uint32_t i = 0; i < sequential_encoders_.size(); ++i) {
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if (!sequential_encoders_[i]->Encode(point_ids_, buffer))
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return false;
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}
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return true;
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}
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bool SequentialAttributeEncodersController::CreateSequentialEncoders() {
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sequential_encoders_.resize(num_attributes());
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for (int i = 0; i < num_attributes(); ++i) {
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sequential_encoders_[i] = CreateSequentialEncoder(i);
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if (sequential_encoders_[i] == nullptr)
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return false;
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}
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return true;
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}
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std::unique_ptr<SequentialAttributeEncoder>
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SequentialAttributeEncodersController::CreateSequentialEncoder(int i) {
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const int32_t att_id = GetAttributeId(i);
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const PointAttribute *const att = encoder()->point_cloud()->attribute(att_id);
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switch (att->data_type()) {
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case DT_UINT8:
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case DT_INT8:
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case DT_UINT16:
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case DT_INT16:
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case DT_UINT32:
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case DT_INT32:
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return std::unique_ptr<SequentialAttributeEncoder>(
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new SequentialIntegerAttributeEncoder());
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case DT_FLOAT32:
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if (encoder()->options()->GetAttributeInt(att_id, "quantization_bits",
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-1) > 0) {
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if (att->attribute_type() == GeometryAttribute::NORMAL) {
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// We currently only support normals with float coordinates
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// and must be quantized.
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return std::unique_ptr<SequentialAttributeEncoder>(
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new SequentialNormalAttributeEncoder());
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} else {
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return std::unique_ptr<SequentialAttributeEncoder>(
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new SequentialQuantizationAttributeEncoder());
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}
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}
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break;
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default:
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break;
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}
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// Return the default attribute encoder.
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return std::unique_ptr<SequentialAttributeEncoder>(
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new SequentialAttributeEncoder());
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}
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} // namespace draco
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