draco/core/symbol_decoding.h
Ondrej Stava 73bb3c8530 Version 0.10.0 snapshot
- Improved compression for triangular meshes (~10%)
- Added WebAssembly decoder
- Code cleanup + robustness fixes
2017-04-12 12:09:14 -07:00

52 lines
1.8 KiB
C++

// Copyright 2016 The Draco Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#ifndef DRACO_CORE_SYMBOL_DECODING_H_
#define DRACO_CORE_SYMBOL_DECODING_H_
#include "core/decoder_buffer.h"
namespace draco {
// Converts unsigned integer symbols encoded with an entropy encoder back to
// signed values.
void ConvertSymbolsToSignedInts(const uint32_t *in, int in_values,
int32_t *out);
// Converts a single unsigned integer symbol encoded with an entropy encoder
// back to a signed value.
template <class IntTypeT>
typename std::make_signed<IntTypeT>::type ConvertSymbolToSignedInt(
IntTypeT val) {
static_assert(std::is_integral<IntTypeT>::value, "IntTypeT is not integral.");
typedef typename std::make_signed<IntTypeT>::type SignedType;
const bool is_positive = !static_cast<bool>(val & 1);
val >>= 1;
if (is_positive) {
return static_cast<SignedType>(val);
}
SignedType ret = static_cast<SignedType>(val);
ret = -ret - 1;
return ret;
}
// Decodes an array of symbols that was previously encoded with an entropy code.
// Returns false on error.
bool DecodeSymbols(int num_values, int num_components,
DecoderBuffer *src_buffer, uint32_t *out_values);
} // namespace draco
#endif // DRACO_CORE_SYMBOL_DECODING_H_