draco/core/adaptive_rans_coding.h
2016-12-12 16:39:06 -08:00

89 lines
2.5 KiB
C++

// Copyright 2016 The Draco Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// File provides basic classes and functions for rANS coding.
#ifndef DRACO_CORE_ADAPTIVE_RANS_CODING_H_
#define DRACO_CORE_ADAPTIVE_RANS_CODING_H_
#include <vector>
#include "core/ans.h"
#include "core/decoder_buffer.h"
#include "core/encoder_buffer.h"
namespace draco {
// Class for adaptive encoding a sequence of bits using rANS.
class AdaptiveRAnsBitEncoder {
public:
AdaptiveRAnsBitEncoder();
~AdaptiveRAnsBitEncoder();
// Must be called before any Encode* function is called.
void StartEncoding();
// Encode one bit. If |bit| is true encode a 1, otherwise encode a 0.
void EncodeBit(bool bit) { bits_.push_back(bit); }
// Encode |nibts| of |value|, starting from the least significant bit.
// |nbits| must be > 0 and <= 32.
void EncodeBits32(int nbits, uint32_t value) {
DCHECK_EQ(true, nbits <= 32);
DCHECK_EQ(true, nbits > 0);
uint32_t selector = (1 << (nbits - 1));
while (selector) {
EncodeBit(value & selector);
selector = selector >> 1;
}
}
// Ends the bit encoding and stores the result into the target_buffer.
void EndEncoding(EncoderBuffer *target_buffer);
private:
void Clear();
std::vector<bool> bits_;
};
// Class for decoding a sequence of bits that were encoded with
// AdaptiveRAnsBitEncoder.
class AdaptiveRAnsBitDecoder {
public:
AdaptiveRAnsBitDecoder();
~AdaptiveRAnsBitDecoder();
// Sets |source_buffer| as the buffer to decode bits from.
void StartDecoding(DecoderBuffer *source_buffer);
// Decode one bit. Returns true if the bit is a 1, otherwsie false.
bool DecodeNextBit();
// Decode the next |nbits| and return the sequence in |value|. |nbits| must be
// > 0 and <= 32.
void DecodeBits32(int nbits, uint32_t *value);
void EndDecoding() {}
private:
void Clear();
AnsDecoder ans_decoder_;
double p0_f_;
};
} // namespace draco
#endif // DRACO_CORE_ADAPTIVE_RANS_CODING_H_