draco/core/bit_coder.h
2016-12-12 16:39:06 -08:00

157 lines
4.4 KiB
C++

// Copyright 2016 The Draco Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#ifndef DRACO_CORE_BIT_CODER_H_
#define DRACO_CORE_BIT_CODER_H_
#include <cassert>
#include <cstddef>
#include <cstdint>
#include "core/bit_utils.h"
#include "core/macros.h"
namespace draco {
// Class to encode bits to a bit buffer.
class BitEncoder {
public:
// |data| is the buffer to write the bits into. |length| is the size of the
// buffer.
BitEncoder(char *data, size_t length);
// Write |nbits| of |data| into the bit buffer.
void PutBits(uint32_t data, int32_t nbits) {
DCHECK_GE(nbits, 0);
DCHECK_LE(nbits, 32);
for (int32_t bit = 0; bit < nbits; ++bit)
PutBit((data >> bit) & 1);
}
// Return number of bits encoded so far.
uint64_t Bits() const { return static_cast<uint64_t>(bit_offset_); }
// TODO(fgalligan): Remove this function once we know we do not need the
// old API anymore.
// This is a function of an old API, that currently does nothing.
void Flush(int left_over_bit_value) {}
// Return the number of bits required to store the given number
static uint32_t BitsRequired(uint32_t x) {
return static_cast<uint32_t>(bits::MostSignificantBit(x));
}
private:
void PutBit(uint8_t value) {
const int byte_size = 8;
const uint64_t off = static_cast<uint64_t>(bit_offset_);
const uint64_t byte_offset = off / byte_size;
const int bit_shift = off % byte_size;
// TODO(fgalligan): Check performance if we add a branch and only do one
// memory write if bit_shift is 7. Also try using a temporary variable to
// hold the bits before writing to the buffer.
bit_buffer_[byte_offset] &= ~(1 << bit_shift);
bit_buffer_[byte_offset] |= value << bit_shift;
bit_offset_++;
}
char *bit_buffer_;
size_t bit_buffer_length_;
size_t bit_offset_;
};
// Class to decode bits from a bit buffer.
class BitDecoder {
public:
BitDecoder();
~BitDecoder();
// Sets the bit buffer to |b|. |s| is the size of |b| in bytes.
inline void reset(const void *b, size_t s) {
bit_offset_ = 0;
bit_buffer_ = static_cast<const uint8_t *>(b);
bit_buffer_end_ = bit_buffer_ + s;
}
// Returns number of bits decoded so far.
inline uint64_t BitsDecoded() const {
return static_cast<uint64_t>(bit_offset_);
}
// Return number of bits available for decoding
inline uint64_t AvailBits() const {
return ((bit_buffer_end_ - bit_buffer_) * 8) - bit_offset_;
}
inline uint32_t EnsureBits(int k) {
DCHECK_LE(k, 24);
DCHECK_LE(k, AvailBits());
uint32_t buf = 0;
for (int i = 0; i < k; ++i) {
buf |= PeekBit(i) << i;
}
return buf; // Okay to return extra bits
}
inline void ConsumeBits(int k) { bit_offset_ += k; }
// Returns |nbits| bits in |x|.
inline bool GetBits(int32_t nbits, uint32_t *x) {
DCHECK_GE(nbits, 0);
DCHECK_LE(nbits, 32);
uint32_t value = 0;
for (int32_t bit = 0; bit < nbits; ++bit)
value |= GetBit() << bit;
*x = value;
return true;
}
private:
// TODO(fgalligan): Add support for error reporting on range check.
// Returns one bit from the bit buffer.
inline int GetBit() {
const size_t off = bit_offset_;
const size_t byte_offset = off >> 3;
const int bit_shift = static_cast<int>(off & 0x7);
if (bit_buffer_ + byte_offset < bit_buffer_end_) {
const int bit = (bit_buffer_[byte_offset] >> bit_shift) & 1;
bit_offset_ = off + 1;
return bit;
}
return 0;
}
inline int PeekBit(int offset) {
const size_t off = bit_offset_ + offset;
const size_t byte_offset = off >> 3;
const int bit_shift = static_cast<int>(off & 0x7);
if (bit_buffer_ + byte_offset < bit_buffer_end_) {
const int bit = (bit_buffer_[byte_offset] >> bit_shift) & 1;
return bit;
}
return 0;
}
const uint8_t *bit_buffer_;
const uint8_t *bit_buffer_end_;
size_t bit_offset_;
};
} // namespace draco
#endif // DRACO_CORE_BIT_CODER_H_