draco/core/decoder_buffer.h
2016-12-12 16:39:06 -08:00

122 lines
3.8 KiB
C++

// Copyright 2016 The Draco Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#ifndef DRACO_CORE_DECODER_BUFFER_H_
#define DRACO_CORE_DECODER_BUFFER_H_
#include <cstdint>
#include <cstring>
#include <memory>
#include "core/bit_coder.h"
namespace draco {
// Class is a wrapper around input data used by MeshDecoder. It provides a
// basic interface for decoding either typed or variable-bit sized data.
class DecoderBuffer {
public:
DecoderBuffer();
DecoderBuffer(const DecoderBuffer &buf) = default;
DecoderBuffer &operator=(const DecoderBuffer &buf) = default;
// Sets the buffer's internal data. Note that no copy of the input data is
// made so the data owner needs to keep the data valid and unchaged for
// runtime of the decoder.
void Init(const char *data, size_t data_size);
// Starts decoding a bit sequence.
// decode_size must be true if the size of the encoded bit data was included,
// during encoding. The size is then returned to out_size.
// Returns false on error.
bool StartBitDecoding(bool decode_size, uint64_t *out_size);
// Ends the decoding of the bit sequence and return to the default
// byte-aligned decoding.
void EndBitDecoding();
// Decodes up to 32 bits into out_val. Can be called only in between
// StartBitDecoding and EndBitDeoding. Otherwise returns false.
bool DecodeBits32(int nbits, uint32_t *out_value) {
if (!bit_decoder_active())
return false;
bit_decoder_.GetBits(nbits, out_value);
return true;
}
// Decodes an arbitrary data type.
// Can be used only when we are not decoding a bit-sequence.
// Returns false on error.
template <typename T>
bool Decode(T *out_val) {
if (!Peek(out_val))
return false;
pos_ += sizeof(T);
return true;
}
bool Decode(void *out_data, size_t size_to_decode) {
if (data_size_ < pos_ + size_to_decode)
return false; // Buffer overflow.
memcpy(out_data, (data_ + pos_), size_to_decode);
pos_ += size_to_decode;
return true;
}
// Decodes an arbitrary data, but does not advance the reading position.
template <typename T>
bool Peek(T *out_val) {
const size_t size_to_decode = sizeof(T);
if (data_size_ < pos_ + size_to_decode)
return false; // Buffer overflow.
memcpy(out_val, (data_ + pos_), size_to_decode);
return true;
}
bool Peek(void *out_data, size_t size_to_peek) {
if (data_size_ < pos_ + size_to_peek)
return false; // Buffer overflow.
memcpy(out_data, (data_ + pos_), size_to_peek);
return true;
}
// Discards #bytes from the input buffer.
void Advance(int64_t bytes) { pos_ += bytes; }
// Moves the parsing position to a specific offset from the beggining of the
// input data.
void StartDecodingFrom(int64_t offset) { pos_ = offset; }
// Returns the data array at the current decoder position.
const char *data_head() const { return data_ + pos_; }
int64_t remaining_size() const { return data_size_ - pos_; }
int64_t decoded_size() const { return pos_; }
BitDecoder *bit_decoder() { return &bit_decoder_; }
bool bit_decoder_active() const { return bit_mode_; }
private:
const char *data_;
int64_t data_size_;
// Current parsing position of the decoder.
int64_t pos_;
BitDecoder bit_decoder_;
bool bit_mode_;
};
} // namespace draco
#endif // DRACO_CORE_DECODER_BUFFER_H_