draco/javascript/example/webgl_loader_draco.html
Ondrej Stava db5e679828 Updated logging in our THREE.js example
- output to console
- needs to be explicitly enabled by settings a non-zero verbosity level
2017-03-09 16:42:13 -08:00

190 lines
6.7 KiB
HTML

<!DOCTYPE html>
<html lang="en">
<head>
<title>three.js webgl - loaders - Draco loader</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<style>
body {
font-family: Monospace;
background-color: #000;
color: #fff;
margin: 0px;
overflow: hidden;
}
#info {
color: #fff;
position: absolute;
top: 10px;
width: 100%;
text-align: center;
z-index: 100;
display: block;
}
#info a,
.button {
color: #f00;
font-weight: bold;
text-decoration: underline;
cursor: pointer
}
</style>
</head>
<body>
<div id="page-wrapper">
<h1>Open a draco compressed file (.drc):</h1>
<div>
<input type="file" id="fileInput">
</div>
<pre id="fileDisplayArea"><pre>
</div>
<script src="three.js"></script>
<script src="draco_decoder.js"></script>
<script src="DRACOLoader.js"></script>
<script>
'use strict';
let container;
let camera, cameraTarget, scene, renderer;
let mouseX = 0, mouseY = 0;
let windowHalfX = window.innerWidth / 2;
let windowHalfY = window.innerHeight / 2;
init();
animate();
function init() {
container = document.createElement('div');
document.body.appendChild(container);
camera = new THREE.PerspectiveCamera(35, window.innerWidth / window.innerHeight, 1, 15);
camera.position.set(3, 0.15, 3);
cameraTarget = new THREE.Vector3(0, 0, 0);
scene = new THREE.Scene();
scene.fog = new THREE.Fog(0x72645b, 2, 15);
// Ground
const plane = new THREE.Mesh(
new THREE.PlaneBufferGeometry(40, 40),
new THREE.MeshPhongMaterial({color: 0x999999, specular: 0x101010}));
plane.rotation.x = -Math.PI/2;
plane.position.y = -0.5;
scene.add(plane);
plane.receiveShadow = true;
// Lights
scene.add(new THREE.HemisphereLight(0x443333, 0x111122));
addShadowedLight(1, 1, 1, 0xffffff, 1.35);
addShadowedLight(0.5, 1, -1, 0xffaa00, 1);
// renderer
renderer = new THREE.WebGLRenderer({antialias: true});
renderer.setClearColor(scene.fog.color);
renderer.setPixelRatio(window.devicePixelRatio);
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.gammaInput = true;
renderer.gammaOutput = true;
renderer.shadowMap.enabled = true;
renderer.shadowMap.renderReverseSided = false;
container.appendChild(renderer.domElement);
window.addEventListener('resize', onWindowResize, false);
}
function addShadowedLight(x, y, z, color, intensity) {
const directionalLight = new THREE.DirectionalLight(color, intensity);
directionalLight.position.set(x, y, z);
scene.add(directionalLight);
const d = 1;
directionalLight.shadow.camera.left = -d;
directionalLight.shadow.camera.right = d;
directionalLight.shadow.camera.top = d;
directionalLight.shadow.camera.bottom = -d;
directionalLight.shadow.camera.near = 1;
directionalLight.shadow.camera.far = 4;
directionalLight.shadow.mapSize.width = 1024;
directionalLight.shadow.mapSize.height = 1024;
directionalLight.shadow.bias = -0.005;
}
function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize(window.innerWidth, window.innerHeight);
}
function animate() {
requestAnimationFrame(animate);
render();
}
function render() {
const timer = Date.now() * 0.0005;
camera.position.x = Math.sin(timer) * 2.5;
camera.position.z = Math.cos(timer) * 2.5;
camera.lookAt(cameraTarget);
renderer.render(scene, camera);
}
window.onload = function() {
const fileInput = document.getElementById('fileInput');
const fileDisplayArea = document.getElementById('fileDisplayArea');
fileInput.addEventListener('change', function(e) {
const file = fileInput.files[0];
const reader = new FileReader();
reader.onload = function(e) {
const dracoLoader = new THREE.DRACOLoader();
// Enable logging to console output.
dracoLoader.setVerbosity(1);
const bufferGeometry = dracoLoader.decodeDracoFile(reader.result);
if (dracoLoader.decode_time !== undefined) {
fileDisplayArea.innerText = 'Decode time = ' + dracoLoader.decode_time + '\n' +
'Import time = ' + dracoLoader.import_time;
}
const material = new THREE.MeshStandardMaterial({vertexColors: THREE.VertexColors});
let geometry;
// Point cloud does not have face indices.
if (bufferGeometry.index == null) {
geometry = new THREE.Points(bufferGeometry, material);
} else {
bufferGeometry.computeVertexNormals();
geometry = new THREE.Mesh(bufferGeometry, material);
}
// Compute range of the geometry coordinates for proper rendering.
bufferGeometry.computeBoundingBox();
const sizeX = bufferGeometry.boundingBox.max.x - bufferGeometry.boundingBox.min.x;
const sizeY = bufferGeometry.boundingBox.max.y - bufferGeometry.boundingBox.min.y;
const sizeZ = bufferGeometry.boundingBox.max.z - bufferGeometry.boundingBox.min.z;
const diagonalSize = Math.sqrt(sizeX * sizeX + sizeY * sizeY + sizeZ * sizeZ);
const scale = 1.0 / diagonalSize;
const midX = (bufferGeometry.boundingBox.min.x + bufferGeometry.boundingBox.max.x) / 2;
const midY = (bufferGeometry.boundingBox.min.y + bufferGeometry.boundingBox.max.y) / 2;
const midZ = (bufferGeometry.boundingBox.min.z + bufferGeometry.boundingBox.max.z) / 2;
geometry.scale.multiplyScalar(scale);
geometry.position.x = -midX * scale;
geometry.position.y = -midY * scale;
geometry.position.z = -midZ * scale;
geometry.castShadow = true;
geometry.receiveShadow = true;
const selectedObject = scene.getObjectByName("my_mesh");
scene.remove(selectedObject);
geometry.name = "my_mesh";
scene.add(geometry);
}
reader.readAsArrayBuffer(file);
});
}
</script>
</body>
</html>