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- Improved compression for triangular meshes (~10%) - Added WebAssembly decoder - Code cleanup + robustness fixes
39 lines
1.3 KiB
JavaScript
39 lines
1.3 KiB
JavaScript
// Copyright 2017 The Draco Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// Prepares callbacks that can be used to inform the caller that the module has
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// been fully loaded.
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var isRuntimeInitialized = false;
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var isModuleParsed = false;
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// These two callbacks can be called in arbitrary order. We call the final
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// function |onModuleLoaded| after both of these callbacks have been called.
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Module['onRuntimeInitialized'] = function() {
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isRuntimeInitialized = true;
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if (isModuleParsed) {
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if (typeof Module['onModuleLoaded'] === 'function') {
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Module['onModuleLoaded'](Module);
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}
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}
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};
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Module['onModuleParsed'] = function() {
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isModuleParsed = true;
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if (isRuntimeInitialized) {
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if (typeof Module['onModuleLoaded'] === 'function') {
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Module['onModuleLoaded'](Module);
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}
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}
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};
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