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35 lines
1.0 KiB
C++
35 lines
1.0 KiB
C++
// Copyright 2016 The Draco Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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#include "compression/mesh/mesh_decoder.h"
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namespace draco {
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MeshDecoder::MeshDecoder() : mesh_(nullptr) {}
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bool MeshDecoder::Decode(DecoderBuffer *in_buffer, Mesh *out_mesh) {
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mesh_ = out_mesh;
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return PointCloudDecoder::Decode(in_buffer, out_mesh);
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}
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bool MeshDecoder::DecodeGeometryData() {
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if (mesh_ == nullptr)
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return false;
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if (!DecodeConnectivity())
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return false;
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return PointCloudDecoder::DecodeGeometryData();
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}
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} // namespace draco
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