draco/compression/mesh/mesh_edgebreaker_encoding_test.cc
Ondrej Stava b0215d525b Making Draco decoder more robust when handling tampered input data.
Adding support for unit tests to Windows builds.
2017-01-19 15:23:10 -08:00

151 lines
5.2 KiB
C++

// Copyright 2016 The Draco Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#include <sstream>
#include "compression/mesh/mesh_edgebreaker_decoder.h"
#include "compression/mesh/mesh_edgebreaker_encoder.h"
#include "core/draco_test_base.h"
#include "core/draco_test_utils.h"
#include "io/mesh_io.h"
#include "io/obj_decoder.h"
#include "mesh/mesh_are_equivalent.h"
#include "mesh/mesh_cleanup.h"
#include "mesh/triangle_soup_mesh_builder.h"
namespace draco {
class MeshEdgebreakerEncodingTest : public ::testing::Test {
protected:
void TestFile(const std::string &file_name) { TestFile(file_name, -1); }
void TestFile(const std::string &file_name, int compression_level) {
const std::string path = GetTestFileFullPath(file_name);
const std::unique_ptr<Mesh> mesh(ReadMeshFromFile(path));
ASSERT_NE(mesh, nullptr) << "Failed to load test model " << file_name;
TestMesh(mesh.get(), compression_level);
}
void TestMesh(Mesh *mesh, int compression_level) {
EncoderBuffer buffer;
MeshEdgeBreakerEncoder encoder;
EncoderOptions encoder_options = CreateDefaultEncoderOptions();
if (compression_level != -1) {
SetSpeedOptions(&encoder_options, 10 - compression_level,
10 - compression_level);
}
encoder.SetMesh(*mesh);
ASSERT_TRUE(encoder.Encode(encoder_options, &buffer));
DecoderBuffer dec_buffer;
dec_buffer.Init(buffer.data(), buffer.size());
MeshEdgeBreakerDecoder decoder;
std::unique_ptr<Mesh> decoded_mesh(new Mesh());
ASSERT_TRUE(decoder.Decode(&dec_buffer, decoded_mesh.get()));
// Cleanup the input mesh to make sure that input and output can be
// compared (edgebreaker method discards degenerated triangles and isolated
// vertices).
const MeshCleanupOptions options;
MeshCleanup cleanup;
ASSERT_TRUE(cleanup(mesh, options)) << "Failed to clean the input mesh.";
MeshAreEquivalent eq;
ASSERT_TRUE(eq(*mesh, *decoded_mesh.get()))
<< "Decoded mesh is not the same as the input";
}
};
TEST_F(MeshEdgebreakerEncodingTest, TestNmOBJ) {
const std::string file_name = "test_nm.obj";
TestFile(file_name);
}
TEST_F(MeshEdgebreakerEncodingTest, ThreeFacesOBJ) {
const std::string file_name = "extra_vertex.obj";
TestFile(file_name);
}
TEST_F(MeshEdgebreakerEncodingTest, TestPly) {
// Tests whether the edgebreaker successfully encodes and decodes the test
// file (ply with color).
const std::string file_name = "test_pos_color.ply";
TestFile(file_name);
}
TEST_F(MeshEdgebreakerEncodingTest, TestMultiAttributes) {
// Tests encoding of model with many attributes.
const std::string file_name = "cube_att.obj";
TestFile(file_name, 10);
}
TEST_F(MeshEdgebreakerEncodingTest, TestEncoderReuse) {
// Tests whether the edgebreaker encoder can be reused multiple times to
// encode a given mesh.
const std::string file_name = "test_pos_color.ply";
const std::string path = GetTestFileFullPath(file_name);
const std::unique_ptr<Mesh> mesh(ReadMeshFromFile(path));
ASSERT_NE(mesh, nullptr) << "Failed to load test model " << file_name;
MeshEdgeBreakerEncoder encoder;
EncoderOptions encoder_options = CreateDefaultEncoderOptions();
encoder.SetMesh(*mesh);
EncoderBuffer buffer_0, buffer_1;
ASSERT_TRUE(encoder.Encode(encoder_options, &buffer_0));
ASSERT_TRUE(encoder.Encode(encoder_options, &buffer_1));
// Make sure both buffer are identical.
ASSERT_EQ(buffer_0.size(), buffer_1.size());
for (int i = 0; i < buffer_0.size(); ++i) {
ASSERT_EQ(buffer_0.data()[i], buffer_1.data()[i]);
}
}
TEST_F(MeshEdgebreakerEncodingTest, TestDecoderReuse) {
// Tests whether the edgebreaker decoder can be reused multiple times to
// decode a given mesh.
const std::string file_name = "test_pos_color.ply";
const std::string path = GetTestFileFullPath(file_name);
const std::unique_ptr<Mesh> mesh(ReadMeshFromFile(path));
ASSERT_NE(mesh, nullptr) << "Failed to load test model " << file_name;
MeshEdgeBreakerEncoder encoder;
EncoderOptions encoder_options = CreateDefaultEncoderOptions();
encoder.SetMesh(*mesh);
EncoderBuffer buffer;
ASSERT_TRUE(encoder.Encode(encoder_options, &buffer));
DecoderBuffer dec_buffer;
dec_buffer.Init(buffer.data(), buffer.size());
MeshEdgeBreakerDecoder decoder;
// Decode the mesh two times.
std::unique_ptr<Mesh> decoded_mesh_0(new Mesh());
ASSERT_TRUE(decoder.Decode(&dec_buffer, decoded_mesh_0.get()));
dec_buffer.Init(buffer.data(), buffer.size());
std::unique_ptr<Mesh> decoded_mesh_1(new Mesh());
ASSERT_TRUE(decoder.Decode(&dec_buffer, decoded_mesh_1.get()));
// Make sure both of the meshes are identical.
MeshAreEquivalent eq;
ASSERT_TRUE(eq(*decoded_mesh_0.get(), *decoded_mesh_1.get()))
<< "Decoded meshes are not the same";
}
} // namespace draco