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81 lines
3.2 KiB
C++
81 lines
3.2 KiB
C++
// Copyright 2016 The Draco Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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#ifndef DRACO_POINT_CLOUD_POINT_CLOUD_BUILDER_H_
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#define DRACO_POINT_CLOUD_POINT_CLOUD_BUILDER_H_
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#include "point_cloud/point_cloud.h"
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namespace draco {
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// A helper class for constructing PointCloud instances from other data sources.
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// Usage:
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// PointCloudBuilder builder;
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// // Initialize the builder for a given number of points (required).
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// builder.Start(num_points);
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// // Specify desired attributes.
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// int pos_att_id =
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// builder.AddAttribute(GeometryAttribute::POSITION, 3, DT_FLOAT32);
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// // Add attribute values.
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// for (PointIndex i(0); i < num_points; ++i) {
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// builder.SetAttributeValueForPoint(pos_att_id, i, input_pos[i.value()]);
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// }
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// // Get the final PointCloud.
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// constexpr bool deduplicate_points = false;
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// std::unique_ptr<PointCloud> pc = builder.Finalize(deduplicate_points);
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class PointCloudBuilder {
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public:
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PointCloudBuilder();
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// Starts collecting point cloud data.
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// The bahavior of other functions is undefined before this method is called.
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void Start(PointIndex::ValueType num_points);
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int AddAttribute(GeometryAttribute::Type attribute_type,
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int8_t num_components, DataType data_type);
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// Sets attribute value for a specific point.
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// |attribute_value| must contain data in the format specified by the
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// AddAttribute method.
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void SetAttributeValueForPoint(int att_id, PointIndex point_index,
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const void *attribute_value);
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// Sets attribute values for all points. All the values must be stored in the
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// input |attribute_values| buffer. |stride| can be used to define the byte
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// offset between two consecutive attribute values. If |stride| is set to 0,
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// the stride is automatically computed based on the format of the given
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// attribute.
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void SetAttributeValuesForAllPoints(int att_id, const void *attribute_values,
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int stride);
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// Finalizes the PointCloud or returns nullptr on error.
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// If |deduplicate_points| is set to true, the following happens:
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// 1. Attribute values with duplicate entries are deduplicated.
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// 2. Point ids that are mapped to the same attribute values are
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// deduplicated.
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// Therefore, if |deduplicate_points| is true the final PointCloud can have
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// a different number of point from the value specified in the Start method.
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// Once this function is called, the builder becomes invalid and cannot be
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// used until the method Start() is called again.
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std::unique_ptr<PointCloud> Finalize(bool deduplicate_points);
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private:
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std::unique_ptr<PointCloud> point_cloud_;
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};
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} // namespace draco
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#endif // DRACO_POINT_CLOUD_POINT_CLOUD_BUILDER_H_
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