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Fix some shadow warnings
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@ -249,8 +249,6 @@ namespace Eigen
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DenseIndex degree,
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DenseIndex degree,
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const typename Spline<_Scalar, _Dim, _Degree>::KnotVectorType& knots)
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const typename Spline<_Scalar, _Dim, _Degree>::KnotVectorType& knots)
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{
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{
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typedef typename Spline<_Scalar, _Dim, _Degree>::BasisVectorType BasisVectorType;
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const DenseIndex p = degree;
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const DenseIndex p = degree;
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const DenseIndex i = Spline::Span(u, degree, knots);
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const DenseIndex i = Spline::Span(u, degree, knots);
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@ -380,9 +378,6 @@ namespace Eigen
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typedef Spline<_Scalar, _Dim, _Degree> SplineType;
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typedef Spline<_Scalar, _Dim, _Degree> SplineType;
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enum { Order = SplineTraits<SplineType>::OrderAtCompileTime };
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enum { Order = SplineTraits<SplineType>::OrderAtCompileTime };
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typedef typename SplineTraits<SplineType>::Scalar Scalar;
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typedef typename SplineTraits<SplineType>::BasisVectorType BasisVectorType;
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const DenseIndex span = SplineType::Span(u, p, U);
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const DenseIndex span = SplineType::Span(u, p, U);
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const DenseIndex n = (std::min)(p, order);
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const DenseIndex n = (std::min)(p, order);
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@ -23,9 +23,8 @@ inline bool test_isApprox_abs(const Type1& a, const Type2& b)
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// Returns a matrix with eigenvalues clustered around 0, 1 and 2.
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// Returns a matrix with eigenvalues clustered around 0, 1 and 2.
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template<typename MatrixType>
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template<typename MatrixType>
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MatrixType randomMatrixWithRealEivals(const typename MatrixType::Index size)
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MatrixType randomMatrixWithRealEivals(const Index size)
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{
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{
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typedef typename MatrixType::Index Index;
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typedef typename MatrixType::Scalar Scalar;
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typedef typename MatrixType::Scalar Scalar;
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typedef typename MatrixType::RealScalar RealScalar;
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typedef typename MatrixType::RealScalar RealScalar;
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MatrixType diag = MatrixType::Zero(size, size);
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MatrixType diag = MatrixType::Zero(size, size);
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@ -42,16 +41,15 @@ template <typename MatrixType, int IsComplex = NumTraits<typename internal::trai
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struct randomMatrixWithImagEivals
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struct randomMatrixWithImagEivals
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{
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{
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// Returns a matrix with eigenvalues clustered around 0 and +/- i.
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// Returns a matrix with eigenvalues clustered around 0 and +/- i.
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static MatrixType run(const typename MatrixType::Index size);
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static MatrixType run(const Index size);
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};
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};
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// Partial specialization for real matrices
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// Partial specialization for real matrices
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template<typename MatrixType>
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template<typename MatrixType>
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struct randomMatrixWithImagEivals<MatrixType, 0>
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struct randomMatrixWithImagEivals<MatrixType, 0>
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{
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{
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static MatrixType run(const typename MatrixType::Index size)
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static MatrixType run(const Index size)
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{
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{
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typedef typename MatrixType::Index Index;
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typedef typename MatrixType::Scalar Scalar;
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typedef typename MatrixType::Scalar Scalar;
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MatrixType diag = MatrixType::Zero(size, size);
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MatrixType diag = MatrixType::Zero(size, size);
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Index i = 0;
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Index i = 0;
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@ -77,9 +75,8 @@ struct randomMatrixWithImagEivals<MatrixType, 0>
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template<typename MatrixType>
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template<typename MatrixType>
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struct randomMatrixWithImagEivals<MatrixType, 1>
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struct randomMatrixWithImagEivals<MatrixType, 1>
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{
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{
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static MatrixType run(const typename MatrixType::Index size)
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static MatrixType run(const Index size)
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{
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{
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typedef typename MatrixType::Index Index;
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typedef typename MatrixType::Scalar Scalar;
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typedef typename MatrixType::Scalar Scalar;
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typedef typename MatrixType::RealScalar RealScalar;
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typedef typename MatrixType::RealScalar RealScalar;
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const Scalar imagUnit(0, 1);
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const Scalar imagUnit(0, 1);
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@ -171,7 +168,6 @@ void testMatrixType(const MatrixType& m)
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{
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{
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// Matrices with clustered eigenvalue lead to different code paths
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// Matrices with clustered eigenvalue lead to different code paths
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// in MatrixFunction.h and are thus useful for testing.
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// in MatrixFunction.h and are thus useful for testing.
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typedef typename MatrixType::Index Index;
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const Index size = m.rows();
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const Index size = m.rows();
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for (int i = 0; i < g_repeat; i++) {
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for (int i = 0; i < g_repeat; i++) {
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@ -318,10 +318,6 @@ EIGEN_DECLARE_TEST(openglsupport)
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GLint prg_id = createShader(vtx,frg);
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GLint prg_id = createShader(vtx,frg);
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typedef Vector2d Vector2d;
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typedef Vector3d Vector3d;
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typedef Vector4d Vector4d;
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VERIFY_UNIFORM(dv,v2d, Vector2d);
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VERIFY_UNIFORM(dv,v2d, Vector2d);
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VERIFY_UNIFORM(dv,v3d, Vector3d);
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VERIFY_UNIFORM(dv,v3d, Vector3d);
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VERIFY_UNIFORM(dv,v4d, Vector4d);
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VERIFY_UNIFORM(dv,v4d, Vector4d);
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@ -30,7 +30,6 @@ struct increment_if_fixed_size
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template<int Deg, typename POLYNOMIAL, typename SOLVER>
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template<int Deg, typename POLYNOMIAL, typename SOLVER>
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bool aux_evalSolver( const POLYNOMIAL& pols, SOLVER& psolve )
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bool aux_evalSolver( const POLYNOMIAL& pols, SOLVER& psolve )
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{
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{
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typedef typename POLYNOMIAL::Index Index;
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typedef typename POLYNOMIAL::Scalar Scalar;
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typedef typename POLYNOMIAL::Scalar Scalar;
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typedef typename POLYNOMIAL::RealScalar RealScalar;
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typedef typename POLYNOMIAL::RealScalar RealScalar;
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