* fix a couple of warnings (patch from Armin Berres)

* allow Map to map null data
This commit is contained in:
Gael Guennebaud 2008-12-12 12:54:45 +00:00
parent 5015e48361
commit 1ed17b037d
3 changed files with 17 additions and 16 deletions

View File

@ -58,7 +58,7 @@ struct IOFormat
coeffSeparator(_coeffSeparator), precision(_precision), flags(_flags)
{
rowSpacer = "";
int i=matSuffix.length()-1;
int i = int(matSuffix.length())-1;
while (i>=0 && matSuffix[i]!='\n')
{
rowSpacer += ' ';
@ -135,7 +135,7 @@ std::ostream & ei_print_matrix(std::ostream & s, const MatrixBase<Derived> & _m,
std::stringstream sstr;
sstr.precision(fmt.precision);
sstr << m.coeff(i,j);
width = std::max<int>(width, sstr.str().length());
width = std::max<int>(width, int(sstr.str().length()));
}
}
s.precision(fmt.precision);

View File

@ -138,15 +138,16 @@ template<typename Derived> class MapBase
m_cols(ColsAtCompileTime == Dynamic ? size : ColsAtCompileTime)
{
EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived)
ei_assert(size > 0);
ei_assert(size > 0 || data == 0);
ei_assert(SizeAtCompileTime == Dynamic || SizeAtCompileTime == size);
}
inline MapBase(const Scalar* data, int rows, int cols)
: m_data(data), m_rows(rows), m_cols(cols)
{
ei_assert(rows > 0 && (RowsAtCompileTime == Dynamic || RowsAtCompileTime == rows)
&& cols > 0 && (ColsAtCompileTime == Dynamic || ColsAtCompileTime == cols));
ei_assert( (data == 0)
|| ( rows > 0 && (RowsAtCompileTime == Dynamic || RowsAtCompileTime == rows)
&& cols > 0 && (ColsAtCompileTime == Dynamic || ColsAtCompileTime == cols)));
}
template<typename OtherDerived>

View File

@ -51,7 +51,7 @@ inline int ei_sin(int) { ei_assert(false); return 0; }
inline int ei_cos(int) { ei_assert(false); return 0; }
#if EIGEN_GNUC_AT_LEAST(4,3)
inline int ei_pow(int x, int y) { return std::pow(x, y); }
inline int ei_pow(int x, int y) { return int(std::pow(x, y)); }
#else
inline int ei_pow(int x, int y) { return int(std::pow(double(x), y)); }
#endif
@ -103,7 +103,7 @@ template<> inline float ei_random(float a, float b)
} while(i==0);
return i/256.f;
#else
return a + (b-a) * std::rand() / RAND_MAX;
return a + (b-a) * float(std::rand()) / float(RAND_MAX);
#endif
}
template<> inline float ei_random()
@ -254,7 +254,7 @@ inline long double ei_pow(long double x, long double y) { return std::pow(x, y)
template<> inline long double ei_random(long double a, long double b)
{
return ei_random<double>(a,b);
return static_cast<long double>(ei_random<double>(a,b));
}
template<> inline long double ei_random()
{