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trivial compilation fix
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@ -93,25 +93,27 @@ void construct_at_boundary(int boundary)
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void unalignedassert()
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{
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#if EIGEN_ALIGN
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construct_at_boundary<Vector2f>(4);
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construct_at_boundary<Vector3f>(4);
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construct_at_boundary<Vector4f>(16);
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construct_at_boundary<Matrix2f>(16);
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construct_at_boundary<Matrix3f>(4);
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construct_at_boundary<Matrix4f>(16);
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construct_at_boundary<Vector2d>(16);
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construct_at_boundary<Vector3d>(4);
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construct_at_boundary<Vector4d>(16);
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construct_at_boundary<Matrix2d>(16);
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construct_at_boundary<Matrix3d>(4);
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construct_at_boundary<Matrix4d>(16);
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construct_at_boundary<Vector2cf>(16);
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construct_at_boundary<Vector3cf>(4);
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construct_at_boundary<Vector2cd>(16);
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construct_at_boundary<Vector3cd>(16);
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#endif
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check_unalignedassert_good<TestNew1>();
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check_unalignedassert_good<TestNew2>();
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check_unalignedassert_good<TestNew3>();
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@ -120,7 +122,7 @@ void unalignedassert()
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check_unalignedassert_good<TestNew5>();
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check_unalignedassert_good<TestNew6>();
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check_unalignedassert_good<Depends<true> >();
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#if EIGEN_ALIGN
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VERIFY_RAISES_ASSERT(construct_at_boundary<Vector4f>(8));
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VERIFY_RAISES_ASSERT(construct_at_boundary<Matrix4f>(8));
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