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Improved the speed of slicing operations.
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@ -320,11 +320,12 @@ struct TensorEvaluator<const TensorSlicingOp<StartIndices, Sizes, ArgType>, Devi
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EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE CoeffReturnType coeff(Index index) const
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{
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Index inputIndex = 0;
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for (int i = NumDims - 1; i >= 0; --i) {
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for (int i = NumDims - 1; i > 0; --i) {
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const Index idx = index / m_outputStrides[i];
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inputIndex += (idx + m_offsets[i]) * m_inputStrides[i];
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index -= idx * m_outputStrides[i];
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}
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inputIndex += (index + m_offsets[0]);
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return m_impl.coeff(inputIndex);
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}
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@ -399,11 +400,12 @@ struct TensorEvaluator<TensorSlicingOp<StartIndices, Sizes, ArgType>, Device>
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EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE CoeffReturnType coeff(Index index) const
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{
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Index inputIndex = 0;
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for (int i = NumDims - 1; i >= 0; --i) {
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for (int i = NumDims - 1; i > 0; --i) {
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const Index idx = index / m_outputStrides[i];
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inputIndex += (idx + m_offsets[i]) * m_inputStrides[i];
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index -= idx * m_outputStrides[i];
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}
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inputIndex += (index + m_offsets[0]);
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return m_impl.coeff(inputIndex);
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}
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@ -416,11 +418,12 @@ struct TensorEvaluator<TensorSlicingOp<StartIndices, Sizes, ArgType>, Device>
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EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE CoeffReturnType& coeffRef(Index index)
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{
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Index inputIndex = 0;
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for (int i = NumDims - 1; i >= 0; --i) {
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for (int i = NumDims - 1; i > 0; --i) {
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const Index idx = index / m_outputStrides[i];
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inputIndex += (idx + m_offsets[i]) * m_inputStrides[i];
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index -= idx * m_outputStrides[i];
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}
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inputIndex += (index + m_offsets[0]);
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return m_impl.coeffRef(inputIndex);
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}
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