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make the inverse_4x4 test pass more consistently
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@ -76,7 +76,7 @@ template<typename MatrixType> void inverse_general_4x4(int repeat)
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do {
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m = MatrixType::Random();
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absdet = ei_abs(m.determinant());
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} while(absdet == RealScalar(0));
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} while(absdet < 10 * epsilon<Scalar>());
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MatrixType inv = m.inverse();
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double error = double( (m*inv-MatrixType::Identity()).norm() * absdet / epsilon<Scalar>() );
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error_sum += error;
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@ -87,7 +87,7 @@ template<typename MatrixType> void inverse_general_4x4(int repeat)
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EIGEN_DEBUG_VAR(error_avg);
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EIGEN_DEBUG_VAR(error_max);
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VERIFY(error_avg < (NumTraits<Scalar>::IsComplex ? 8.4 : 1.4) );
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VERIFY(error_max < (NumTraits<Scalar>::IsComplex ? 150.0 : 75.) );
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VERIFY(error_max < (NumTraits<Scalar>::IsComplex ? 160.0 : 75.) );
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}
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void test_prec_inverse_4x4()
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