From 3bfba8c9a9e2302fc288444eb716c73e009bb9d2 Mon Sep 17 00:00:00 2001 From: Hauke Heibel Date: Wed, 27 Jan 2010 20:34:42 +0100 Subject: [PATCH] Added the missing unit test file. --- test/stdvector_overload.cpp | 175 ++++++++++++++++++++++++++++++++++++ 1 file changed, 175 insertions(+) create mode 100644 test/stdvector_overload.cpp diff --git a/test/stdvector_overload.cpp b/test/stdvector_overload.cpp new file mode 100644 index 000000000..a8a833141 --- /dev/null +++ b/test/stdvector_overload.cpp @@ -0,0 +1,175 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2008 Benoit Jacob +// +// Eigen is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 3 of the License, or (at your option) any later version. +// +// Alternatively, you can redistribute it and/or +// modify it under the terms of the GNU General Public License as +// published by the Free Software Foundation; either version 2 of +// the License, or (at your option) any later version. +// +// Eigen is distributed in the hope that it will be useful, but WITHOUT ANY +// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS +// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License or the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License and a copy of the GNU General Public License along with +// Eigen. If not, see . + +#include "main.h" + +#include +#include + +EIGEN_DEFINE_STL_VECTOR_SPECIALIZATION(Vector4f) + +EIGEN_DEFINE_STL_VECTOR_SPECIALIZATION(Matrix2f) +EIGEN_DEFINE_STL_VECTOR_SPECIALIZATION(Matrix4f) +EIGEN_DEFINE_STL_VECTOR_SPECIALIZATION(Matrix4d) + +EIGEN_DEFINE_STL_VECTOR_SPECIALIZATION(Transform3f) +EIGEN_DEFINE_STL_VECTOR_SPECIALIZATION(Transform3d) + +EIGEN_DEFINE_STL_VECTOR_SPECIALIZATION(Quaternionf) +EIGEN_DEFINE_STL_VECTOR_SPECIALIZATION(Quaterniond) + +template +void check_stdvector_matrix(const MatrixType& m) +{ + int rows = m.rows(); + int cols = m.cols(); + MatrixType x = MatrixType::Random(rows,cols), y = MatrixType::Random(rows,cols); + std::vector v(10, MatrixType(rows,cols)), w(20, y); + v[5] = x; + w[6] = v[5]; + VERIFY_IS_APPROX(w[6], v[5]); + v = w; + for(int i = 0; i < 20; i++) + { + VERIFY_IS_APPROX(w[i], v[i]); + } + + v.resize(21); + v[20] = x; + VERIFY_IS_APPROX(v[20], x); + v.resize(22,y); + VERIFY_IS_APPROX(v[21], y); + v.push_back(x); + VERIFY_IS_APPROX(v[22], x); + VERIFY((size_t)&(v[22]) == (size_t)&(v[21]) + sizeof(MatrixType)); + + // do a lot of push_back such that the vector gets internally resized + // (with memory reallocation) + MatrixType* ref = &w[0]; + for(int i=0; i<30 || ((ref==&w[0]) && i<300); ++i) + v.push_back(w[i%w.size()]); + for(unsigned int i=23; i +void check_stdvector_transform(const TransformType&) +{ + typedef typename TransformType::MatrixType MatrixType; + TransformType x(MatrixType::Random()), y(MatrixType::Random()); + std::vector v(10), w(20, y); + v[5] = x; + w[6] = v[5]; + VERIFY_IS_APPROX(w[6], v[5]); + v = w; + for(int i = 0; i < 20; i++) + { + VERIFY_IS_APPROX(w[i], v[i]); + } + + v.resize(21); + v[20] = x; + VERIFY_IS_APPROX(v[20], x); + v.resize(22,y); + VERIFY_IS_APPROX(v[21], y); + v.push_back(x); + VERIFY_IS_APPROX(v[22], x); + VERIFY((size_t)&(v[22]) == (size_t)&(v[21]) + sizeof(TransformType)); + + // do a lot of push_back such that the vector gets internally resized + // (with memory reallocation) + TransformType* ref = &w[0]; + for(int i=0; i<30 || ((ref==&w[0]) && i<300); ++i) + v.push_back(w[i%w.size()]); + for(unsigned int i=23; i +void check_stdvector_quaternion(const QuaternionType&) +{ + typedef typename QuaternionType::Coefficients Coefficients; + QuaternionType x(Coefficients::Random()), y(Coefficients::Random()); + std::vector v(10), w(20, y); + v[5] = x; + w[6] = v[5]; + VERIFY_IS_APPROX(w[6], v[5]); + v = w; + for(int i = 0; i < 20; i++) + { + VERIFY_IS_APPROX(w[i], v[i]); + } + + v.resize(21); + v[20] = x; + VERIFY_IS_APPROX(v[20], x); + v.resize(22,y); + VERIFY_IS_APPROX(v[21], y); + v.push_back(x); + VERIFY_IS_APPROX(v[22], x); + VERIFY((size_t)&(v[22]) == (size_t)&(v[21]) + sizeof(QuaternionType)); + + // do a lot of push_back such that the vector gets internally resized + // (with memory reallocation) + QuaternionType* ref = &w[0]; + for(int i=0; i<30 || ((ref==&w[0]) && i<300); ++i) + v.push_back(w[i%w.size()]); + for(unsigned int i=23; i