Make sure that calls to broadcast4 are 16 bytes aligned

This commit is contained in:
Gael Guennebaud 2014-04-25 22:25:48 +02:00
parent f9d2f3903e
commit 450d0c3de0
2 changed files with 4 additions and 3 deletions

View File

@ -486,7 +486,7 @@ template<> EIGEN_STRONG_INLINE void
pbroadcast4<Packet4f>(const float *a, pbroadcast4<Packet4f>(const float *a,
Packet4f& a0, Packet4f& a1, Packet4f& a2, Packet4f& a3) Packet4f& a0, Packet4f& a1, Packet4f& a2, Packet4f& a3)
{ {
a3 = ploadu<Packet4f>(a); a3 = pload<Packet4f>(a);
a0 = vec4f_swizzle1(a3, 0,0,0,0); a0 = vec4f_swizzle1(a3, 0,0,0,0);
a1 = vec4f_swizzle1(a3, 1,1,1,1); a1 = vec4f_swizzle1(a3, 1,1,1,1);
a2 = vec4f_swizzle1(a3, 2,2,2,2); a2 = vec4f_swizzle1(a3, 2,2,2,2);
@ -502,10 +502,10 @@ pbroadcast4<Packet2d>(const double *a,
a2 = _mm_loaddup_pd(a+2); a2 = _mm_loaddup_pd(a+2);
a3 = _mm_loaddup_pd(a+3); a3 = _mm_loaddup_pd(a+3);
#else #else
a1 = ploadu<Packet2d>(a); a1 = pload<Packet2d>(a);
a0 = vec2d_swizzle1(a1, 0,0); a0 = vec2d_swizzle1(a1, 0,0);
a1 = vec2d_swizzle1(a1, 1,1); a1 = vec2d_swizzle1(a1, 1,1);
a3 = ploadu<Packet2d>(a+2); a3 = pload<Packet2d>(a+2);
a2 = vec2d_swizzle1(a3, 0,0); a2 = vec2d_swizzle1(a3, 0,0);
a3 = vec2d_swizzle1(a3, 1,1); a3 = vec2d_swizzle1(a3, 1,1);
#endif #endif

View File

@ -300,6 +300,7 @@ EIGEN_DONT_INLINE void product_triangular_matrix_matrix<Scalar,Index,Mode,false,
Index ts = (IsLower && actual_k2>=cols) ? 0 : actual_kc; Index ts = (IsLower && actual_k2>=cols) ? 0 : actual_kc;
Scalar* geb = blockB+ts*ts; Scalar* geb = blockB+ts*ts;
geb = geb + internal::first_aligned(geb,EIGEN_ALIGN_BYTES/sizeof(Scalar));
pack_rhs(geb, &rhs(actual_k2,IsLower ? 0 : k2), rhsStride, actual_kc, rs); pack_rhs(geb, &rhs(actual_k2,IsLower ? 0 : k2), rhsStride, actual_kc, rs);