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Translation * RotationBase now returns an isometric transformation.
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@ -54,6 +54,8 @@ public:
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typedef Matrix<Scalar,Dim,Dim> LinearMatrixType;
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/** corresponding affine transformation type */
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typedef Transform<Scalar,Dim,Affine> AffineTransformType;
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/** corresponding isometric transformation type */
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typedef Transform<Scalar,Dim,Isometry> IsometryTransformType;
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protected:
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@ -114,8 +116,8 @@ public:
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/** Concatenates a translation and a rotation */
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template<typename Derived>
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inline AffineTransformType operator*(const RotationBase<Derived,Dim>& r) const
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{ return *this * r.toRotationMatrix(); }
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inline IsometryTransformType operator*(const RotationBase<Derived,Dim>& r) const
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{ return *this * IsometryTransformType(r); }
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/** \returns the concatenation of a linear transformation \a l with the translation \a t */
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// its a nightmare to define a templated friend function outside its declaration
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