Fixed compilation errors with gcc6 when compiling the AVX512 intrinsics

This commit is contained in:
Benoit Steiner 2016-12-19 13:02:27 -08:00
parent 751e097c57
commit 923acadfac

View File

@ -461,53 +461,21 @@ EIGEN_STRONG_INLINE Packet16i ploadu<Packet16i>(const int* from) {
// {a0, a0 a1, a1, a2, a2, a3, a3, a4, a4, a5, a5, a6, a6, a7, a7}
template <>
EIGEN_STRONG_INLINE Packet16f ploaddup<Packet16f>(const float* from) {
Packet8f lane0 = _mm256_broadcast_ps((const __m128*)(const void*)from);
// mimic an "inplace" permutation of the lower 128bits using a blend
lane0 = _mm256_blend_ps(
lane0, _mm256_castps128_ps256(_mm_permute_ps(
_mm256_castps256_ps128(lane0), _MM_SHUFFLE(1, 0, 1, 0))),
15);
// then we can perform a consistent permutation on the global register to get
// everything in shape:
lane0 = _mm256_permute_ps(lane0, _MM_SHUFFLE(3, 3, 2, 2));
Packet8f lane1 = _mm256_broadcast_ps((const __m128*)(const void*)(from + 4));
// mimic an "inplace" permutation of the lower 128bits using a blend
lane1 = _mm256_blend_ps(
lane1, _mm256_castps128_ps256(_mm_permute_ps(
_mm256_castps256_ps128(lane1), _MM_SHUFFLE(1, 0, 1, 0))),
15);
// then we can perform a consistent permutation on the global register to get
// everything in shape:
lane1 = _mm256_permute_ps(lane1, _MM_SHUFFLE(3, 3, 2, 2));
#ifdef EIGEN_VECTORIZE_AVX512DQ
Packet16f res = _mm512_undefined_ps();
return _mm512_insertf32x8(res, lane0, 0);
return _mm512_insertf32x8(res, lane1, 1);
return res;
#else
Packet16f res = _mm512_undefined_ps();
res = _mm512_insertf32x4(res, _mm256_extractf128_ps(lane0, 0), 0);
res = _mm512_insertf32x4(res, _mm256_extractf128_ps(lane0, 1), 1);
res = _mm512_insertf32x4(res, _mm256_extractf128_ps(lane1, 0), 2);
res = _mm512_insertf32x4(res, _mm256_extractf128_ps(lane1, 1), 3);
return res;
#endif
__m256i low_half = _mm256_load_si256(reinterpret_cast<const __m256i*>(from));
__m512 even_elements = _mm512_castsi512_ps(_mm512_cvtepu32_epi64(low_half));
__m512 pairs = _mm512_permute_ps(even_elements, _MM_SHUFFLE(2, 2, 0, 0));
return pairs;
}
// Loads 4 doubles from memory a returns the packet {a0, a0 a1, a1, a2, a2, a3,
// a3}
template <>
EIGEN_STRONG_INLINE Packet8d ploaddup<Packet8d>(const double* from) {
Packet4d lane0 = _mm256_broadcast_pd((const __m128d*)(const void*)from);
lane0 = _mm256_permute_pd(lane0, 3 << 2);
Packet4d lane1 = _mm256_broadcast_pd((const __m128d*)(const void*)(from + 2));
lane1 = _mm256_permute_pd(lane1, 3 << 2);
Packet8d res = _mm512_undefined_pd();
res = _mm512_insertf64x4(res, lane0, 0);
return _mm512_insertf64x4(res, lane1, 1);
__m512d x = _mm512_setzero_pd();
x = _mm512_insertf64x2(x, _mm_loaddup_pd(&from[0]), 0);
x = _mm512_insertf64x2(x, _mm_loaddup_pd(&from[1]), 1);
x = _mm512_insertf64x2(x, _mm_loaddup_pd(&from[2]), 2);
x = _mm512_insertf64x2(x, _mm_loaddup_pd(&from[3]), 3);
return x;
}
// Loads 4 floats from memory a returns the packet
@ -525,11 +493,11 @@ EIGEN_STRONG_INLINE Packet16f ploadquad<Packet16f>(const float* from) {
// {a0, a0 a0, a0, a1, a1, a1, a1}
template <>
EIGEN_STRONG_INLINE Packet8d ploadquad<Packet8d>(const double* from) {
Packet8d tmp = _mm512_undefined_pd();
Packet2d tmp0 = _mm_load_pd1(from);
Packet2d tmp1 = _mm_load_pd1(from + 1);
Packet4d lane0 = _mm256_broadcastsd_pd(tmp0);
Packet4d lane1 = _mm256_broadcastsd_pd(tmp1);
__m128d tmp0 = _mm_load_pd1(from);
__m256d lane0 = _mm256_broadcastsd_pd(tmp0);
__m128d tmp1 = _mm_load_pd1(from + 1);
__m256d lane1 = _mm256_broadcastsd_pd(tmp1);
__m512d tmp = _mm512_undefined_pd();
tmp = _mm512_insertf64x4(tmp, lane0, 0);
return _mm512_insertf64x4(tmp, lane1, 1);
}