Fixed typos.

This commit is contained in:
Hauke Heibel 2010-08-19 20:11:06 +02:00
parent 610d79e686
commit 92b1674c79

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@ -83,7 +83,7 @@ template<typename TransformType> struct ei_transform_take_affine_part;
* This is the default.
* - AffineCompact: the transformation is stored as a (Dim)x(Dim+1) matrix.
* - Projective: the transformation is stored as a (Dim+1)^2 matrix
* whithout any assumption.
* without any assumption.
*
* The homography is internally represented and stored by a matrix which
* is available through the matrix() method. To understand the behavior of
@ -92,19 +92,19 @@ template<typename TransformType> struct ei_transform_take_affine_part;
*
* \code v' = T * v \endcode
*
* Thefore, an affine transformation matrix M is shaped like this:
* Therefore, an affine transformation matrix M is shaped like this:
*
* \f$ \left( \begin{array}{cc}
* linear & translation\\
* 0 ... 0 & 1
* \end{array} \right) \f$
*
* Note that for a provective transformation the last row can be anything,
* and then the interpretation of different parts might be sighlty different.
* Note that for a projective transformation the last row can be anything,
* and then the interpretation of different parts might be sightly different.
*
* However, unlike a plain matrix, the Transform class provides many features
* simplifying both its assembly and usage. In particular, it can be composed
* with any other transformations (Transform,Trnaslation,RotationBase,Matrix)
* with any other transformations (Transform,Translation,RotationBase,Matrix)
* and can be directly used to transform implicit homogeneous vectors. All these
* operations are handled via the operator*. For the composition of transformations,
* its principle consists to first convert the right/left hand sides of the product
@ -151,17 +151,17 @@ template<typename TransformType> struct ei_transform_take_affine_part;
* 1 & ... & 1
* \end{array} \right) \f$
*
* The concatenation of a Tranform object with any kind of other transformation
* The concatenation of a Transform object with any kind of other transformation
* always returns a Transform object.
*
* A little execption to the "as pure matrix product" rule is the case of the
* A little exception to the "as pure matrix product" rule is the case of the
* transformation of non homogeneous vectors by an affine transformation. In
* that case the last matrix row can be ignored, and the product returns non
* homogeneous vectors.
*
* Since, for instance, a Dim x Dim matrix is interpreted as a linear transformation,
* it is not possible to directly transform Dim vectors stored in a Dim x Dim matrix.
* The solution is either to use a Dim x Dynamic matrix or explicitely request a
* The solution is either to use a Dim x Dynamic matrix or explicitly request a
* vector transformation by making the vector homogeneous:
* \code
* m' = T * m.colwise().homogeneous();