add eigen2support Transform typedefs, add Eigen2To3 section on Transform

This commit is contained in:
Benoit Jacob 2010-10-29 09:00:35 -04:00
parent bd249d1121
commit 99ccb26cfe
3 changed files with 60 additions and 6 deletions

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@ -50,6 +50,7 @@ namespace Eigen {
#include "src/Eigen2Support/Block.h" #include "src/Eigen2Support/Block.h"
#include "src/Eigen2Support/VectorBlock.h" #include "src/Eigen2Support/VectorBlock.h"
#include "src/Eigen2Support/Minor.h" #include "src/Eigen2Support/Minor.h"
#include "src/Eigen2Support/Transform.h"
} // namespace Eigen } // namespace Eigen

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@ -0,0 +1,37 @@
// This file is part of Eigen, a lightweight C++ template library
// for linear algebra.
//
// Copyright (C) 2010 Benoit Jacob <jacob.benoit.1@gmail.com>
//
// Eigen is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 3 of the License, or (at your option) any later version.
//
// Alternatively, you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of
// the License, or (at your option) any later version.
//
// Eigen is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License or the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License and a copy of the GNU General Public License along with
// Eigen. If not, see <http://www.gnu.org/licenses/>.
#ifndef EIGEN_TRANSFORM2_H
#define EIGEN_TRANSFORM2_H
/** \ingroup Geometry_Module */
typedef Projective2f Transform2f;
/** \ingroup Geometry_Module */
typedef Projective2d Transform2d;
/** \ingroup Geometry_Module */
typedef Projective3f Transform3f;
/** \ingroup Geometry_Module */
typedef Projective3d Transform3d;
#endif // EIGEN_TRANSFORM2_H

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@ -7,6 +7,7 @@ and gives tips to help porting your application from Eigen2 to Eigen3.
\b Table \b of \b contents \b Table \b of \b contents
- \ref CompatibilitySupport - \ref CompatibilitySupport
- \ref Using
- \ref VectorBlocks - \ref VectorBlocks
- \ref Corners - \ref Corners
- \ref CoefficientWiseOperations - \ref CoefficientWiseOperations
@ -14,7 +15,7 @@ and gives tips to help porting your application from Eigen2 to Eigen3.
- \ref TriangularSolveInPlace - \ref TriangularSolveInPlace
- \ref Decompositions - \ref Decompositions
- \ref LinearSolvers - \ref LinearSolvers
- \ref Using - \ref Transform
- \ref LazyVsNoalias - \ref LazyVsNoalias
- \ref AlignMacros - \ref AlignMacros
- \ref AlignedMap - \ref AlignedMap
@ -23,6 +24,13 @@ and gives tips to help porting your application from Eigen2 to Eigen3.
In order to ease the switch from Eigen2 to Eigen3, Eigen3 features a compatibility mode which can be enabled by defining the EIGEN2_SUPPORT preprocessor token \b before including any Eigen header (typically it should be set in your project options). In order to ease the switch from Eigen2 to Eigen3, Eigen3 features a compatibility mode which can be enabled by defining the EIGEN2_SUPPORT preprocessor token \b before including any Eigen header (typically it should be set in your project options).
\section Using The USING_PART_OF_NAMESPACE_EIGEN macro
The USING_PART_OF_NAMESPACE_EIGEN macro has been removed. In Eigen 3, just do:
\code
using namespace Eigen;
\endcode
\section VectorBlocks Vector blocks \section VectorBlocks Vector blocks
<table class="manual"> <table class="manual">
@ -219,12 +227,20 @@ the selfadjointView API allows you to select the \n
triangular part to work on</td></tr> triangular part to work on</td></tr>
</table> </table>
\section Using The USING_PART_OF_NAMESPACE_EIGEN macro \section Transform The Transform class
The USING_PART_OF_NAMESPACE_EIGEN macro has been removed. In Eigen 3, just do: In Eigen 2, the Transform class didn't really know whether it was a projective or affine transformation. In Eigen 3, it takes a new \a Mode template parameter, which indicates whether it's \a Projective or \a Affine transform. The default is \a Projective.
\code
using namespace Eigen; The Transform3f (etc) typedefs are no more. In Eigen 3, the Transform typedefs explicitly refer to the \a Projective and \a Affine modes:
\endcode
<table class="manual">
<tr><th>Eigen 2</th><th>Eigen 3</th><th>Notes</th></tr>
<tr>
<td> Transform3f </td>
<td> Affine3f or Projective3f </td>
<td> Of course 3f is just an example here </td>
</tr>
</table>
\section LazyVsNoalias Lazy evaluation and noalias \section LazyVsNoalias Lazy evaluation and noalias