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Update comment as suggested by tra@google.com.
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@ -313,9 +313,9 @@ EIGEN_STRONG_INLINE __device__ bool operator >= (const half& a, const half& b) {
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#endif
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#endif
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// The EIGEN_COMP_CLANG && !EIGEN_COMP_NVCC clause is necessary on Mac where we
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// We need to distinguish ‘clang as the CUDA compiler’ from ‘clang as the host compiler,
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// suspect that NVCC is doing device-side preprocessing with clang, but actually
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// invoked by NVCC’ (e.g. on MacOS). The former needs to see both host and device implementation
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// compiling with cicc, which is obviously not clang.
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// of the functions, while the latter can only deal with one one of them.
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#if !defined(EIGEN_HAS_NATIVE_FP16) || (EIGEN_COMP_CLANG && !EIGEN_COMP_NVCC) // Emulate support for half floats
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#if !defined(EIGEN_HAS_NATIVE_FP16) || (EIGEN_COMP_CLANG && !EIGEN_COMP_NVCC) // Emulate support for half floats
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#if EIGEN_COMP_CLANG && defined(EIGEN_CUDACC)
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#if EIGEN_COMP_CLANG && defined(EIGEN_CUDACC)
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@ -102,9 +102,9 @@ template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pset1<double2>(const do
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return make_double2(from, from);
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return make_double2(from, from);
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}
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}
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// The EIGEN_COMP_CLANG && !EIGEN_COMP_NVCC clause is necessary on Mac where we
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// We need to distinguish ‘clang as the CUDA compiler’ from ‘clang as the host compiler,
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// suspect that NVCC is doing device-side preprocessing with clang, but actually
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// invoked by NVCC’ (e.g. on MacOS). The former needs to see both host and device implementation
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// compiling with cicc, which is obviously not clang.
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// of the functions, while the latter can only deal with one one of them.
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#if defined(EIGEN_CUDA_ARCH) || defined(EIGEN_HIP_DEVICE_COMPILE) || (defined(EIGEN_CUDACC) && EIGEN_COMP_CLANG && !EIGEN_COMP_NVCC)
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#if defined(EIGEN_CUDA_ARCH) || defined(EIGEN_HIP_DEVICE_COMPILE) || (defined(EIGEN_CUDACC) && EIGEN_COMP_CLANG && !EIGEN_COMP_NVCC)
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namespace {
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namespace {
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