fix redundancy

This commit is contained in:
Gael Guennebaud 2011-02-09 13:44:05 +01:00
parent c0d5131435
commit d6c4ca4845

View File

@ -111,7 +111,7 @@ template<> EIGEN_STRONG_INLINE Packet2cf pset1<Packet2cf>(const std::complex<flo
template<> EIGEN_STRONG_INLINE std::complex<float> pfirst<Packet2cf>(const Packet2cf& a) template<> EIGEN_STRONG_INLINE std::complex<float> pfirst<Packet2cf>(const Packet2cf& a)
{ {
#if (defined __GNUC__) && (__GNUC__==4) && (__GNUC_MINOR__==2) && (__GNUC_MINOR__==2) && (__GNUC_PATCHLEVEL__<=3) #if (defined __GNUC__) && (__GNUC__==4) && (__GNUC_MINOR__==2) && (__GNUC_PATCHLEVEL__<=3)
// workaround gcc 4.2.1 ICE (mac's gcc version) - I'm not sure how the 4.2.2 and 4.2.3 deal with it, but 4.2.4 works well. // workaround gcc 4.2.1 ICE (mac's gcc version) - I'm not sure how the 4.2.2 and 4.2.3 deal with it, but 4.2.4 works well.
// this is not performance wise ideal, but who cares... // this is not performance wise ideal, but who cares...
EIGEN_ALIGN16 std::complex<float> res[2]; EIGEN_ALIGN16 std::complex<float> res[2];