diff --git a/Eigen/Core b/Eigen/Core index ab6cec5e2..190832398 100644 --- a/Eigen/Core +++ b/Eigen/Core @@ -222,7 +222,6 @@ inline static const char *SimdInstructionSetsInUse(void) { } #define STAGE10_FULL_EIGEN2_API 10 -#define STAGE15_RESOLVE_API_CONFLICTS_WARN 15 #define STAGE20_RESOLVE_API_CONFLICTS 20 #define STAGE30_FULL_EIGEN3_API 30 #define STAGE40_FULL_EIGEN3_STRICTNESS 40 @@ -237,9 +236,6 @@ inline static const char *SimdInstructionSetsInUse(void) { #elif defined EIGEN2_SUPPORT_STAGE20_RESOLVE_API_CONFLICTS #define EIGEN2_SUPPORT #define EIGEN2_SUPPORT_STAGE STAGE20_RESOLVE_API_CONFLICTS -#elif defined EIGEN2_SUPPORT_STAGE15_RESOLVE_API_CONFLICTS_WARN - #define EIGEN2_SUPPORT - #define EIGEN2_SUPPORT_STAGE STAGE15_RESOLVE_API_CONFLICTS_WARN #elif defined EIGEN2_SUPPORT_STAGE10_FULL_EIGEN2_API #define EIGEN2_SUPPORT #define EIGEN2_SUPPORT_STAGE STAGE10_FULL_EIGEN2_API diff --git a/Eigen/src/Core/Dot.h b/Eigen/src/Core/Dot.h index 837738308..6e83191c5 100644 --- a/Eigen/src/Core/Dot.h +++ b/Eigen/src/Core/Dot.h @@ -90,9 +90,7 @@ MatrixBase::dot(const MatrixBase& other) const /** \returns the dot product of *this with other, with the Eigen2 convention that the dot product is linear in the first variable * (conjugating the second variable). Of course this only makes a difference in the complex case. * - * This method is only available in EIGEN2_SUPPORT mode. With EIGEN2_SUPPORT_STAGE10_FULL_EIGEN2_API and - * EIGEN2_SUPPORT_STAGE20_RESOLVE_API_CONFLICTS, the dot() method itself uses it. With EIGEN2_SUPPORT_STAGE30_FULL_EIGEN3_API, - * the dot() method no longer uses it, but it's still available. + * This method is only available in EIGEN2_SUPPORT mode. * * \only_for_vectors * diff --git a/Eigen/src/Eigen2Support/Geometry/All.h b/Eigen/src/Eigen2Support/Geometry/All.h index 7b076806b..9d8244b07 100644 --- a/Eigen/src/Eigen2Support/Geometry/All.h +++ b/Eigen/src/Eigen2Support/Geometry/All.h @@ -7,7 +7,6 @@ #define M_PI 3.14159265358979323846 #endif - #if EIGEN2_SUPPORT_STAGE < STAGE20_RESOLVE_API_CONFLICTS #include "RotationBase.h" #include "Rotation2D.h"