add a Transposition section in page 2

This commit is contained in:
Gael Guennebaud 2010-06-28 00:05:11 +02:00
parent ca29620e25
commit de1220aa62
8 changed files with 63 additions and 16 deletions

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@ -220,6 +220,17 @@ else()
)
endif()
# similar to set_target_properties but append the property instead of overwriting it
macro(ei_add_target_property target prop value)
get_target_property(previous ${target} ${prop})
# if the property wasn't previously set, ${previous} is now "previous-NOTFOUND" which cmake allows catching with plain if()
if(NOT previous)
set(previous "")
endif(NOT previous)
set_target_properties(${target} PROPERTIES ${prop} "${previous} ${value}")
endmacro(ei_add_target_property)
install(FILES
signature_of_eigen3_matrix_library
DESTINATION ${INCLUDE_INSTALL_DIR} COMPONENT Devel

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@ -1,17 +1,6 @@
option(EIGEN_NO_ASSERTION_CHECKING "Disable checking of assertions using exceptions" OFF)
option(EIGEN_DEBUG_ASSERTS "Enable advanced debuging of assertions" OFF)
# similar to set_target_properties but append the property instead of overwriting it
macro(ei_add_target_property target prop value)
get_target_property(previous ${target} ${prop})
# if the property wasn't previously set, ${previous} is now "previous-NOTFOUND" which cmake allows catching with plain if()
if(NOT previous)
set(previous "")
endif(NOT previous)
set_target_properties(${target} PROPERTIES ${prop} "${previous} ${value}")
endmacro(ei_add_target_property)
macro(ei_add_property prop value)
get_property(previous GLOBAL PROPERTY ${prop})
set_property(GLOBAL PROPERTY ${prop} "${previous} ${value}")

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@ -15,6 +15,7 @@ between matrices, vectors and scalars with Eigen.
- \ref TutorialArithmeticAddSub
- \ref TutorialArithmeticScalarMulDiv
- \ref TutorialArithmeticMentionXprTemplates
- \ref TutorialArithmeticTranspose
- \ref TutorialArithmeticMatrixMul
- \ref TutorialArithmeticDotAndCross
- \ref TutorialArithmeticRedux
@ -84,6 +85,35 @@ for(int i = 0; i < 50; ++i)
Thus, you should not be afraid of using relatively large arithmetic expressions with Eigen: it only gives Eigen
more opportunities for optimization.
\section TutorialArithmeticTranspose Transposition and conjugation
The \c transpose \f$ a^T \f$, \c conjugate \f$ \bar{a} \f$, and the \c adjoint (i.e., conjugate transpose) of the matrix or vector \f$ a \f$, are simply obtained by the functions of the same names.
<table class="tutorial_code"><tr><td>
Example: \include tut_arithmetic_transpose_conjugate.cpp
</td>
<td>
Output: \include tut_arithmetic_transpose_conjugate.out
</td></tr></table>
For real matrices, \c conjugate() is a no-operation, and so \c adjoint() is 100% equivalent to \c transpose().
As for basic arithmetic operators, \c transpose and \c adjoint simply return a proxy object without doing the actual transposition. Therefore, <tt>a=a.transpose()</tt> leads to an unexpected result:
<table class="tutorial_code"><tr><td>
Example: \include tut_arithmetic_transpose_aliasing.cpp
</td>
<td>
Output: \include tut_arithmetic_transpose_aliasing.out
</td></tr></table>
In "debug mode", i.e., when assertions have not been disabled, such common pitfalls are automatically detected. For \em in-place transposition, simply use the transposeInPlace() function:
<table class="tutorial_code"><tr><td>
Example: \include tut_arithmetic_transpose_inplace.cpp
</td>
<td>
Output: \include tut_arithmetic_transpose_inplace.out
</td></tr></table>
There is also the adjointInPlace() function for complex matrix.
\section TutorialArithmeticMatrixMul Matrix-matrix and matrix-vector multiplication
Matrix-matrix multiplication is again done with \c operator*. Since vectors are a special

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@ -26,3 +26,5 @@ foreach(snippet_src ${snippets_SRCS})
set_source_files_properties(${CMAKE_CURRENT_BINARY_DIR}/${compile_snippet_src}
PROPERTIES OBJECT_DEPENDS ${snippet_src})
endforeach(snippet_src)
ei_add_target_property(compile_tut_arithmetic_transpose_aliasing COMPILE_FLAGS -DEIGEN_NO_DEBUG)

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@ -0,0 +1,4 @@
Matrix2i a; a << 1, 2, 3, 4;
cout << "Here is the matrix a:\n" << a << endl;
a = a.transpose(); // fails
cout << "and the aliasing effect:\n" << a << endl;

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@ -0,0 +1,12 @@
MatrixXcf a = MatrixXcf::Random(2,2);
cout << "Here is the matrix a\n" << a << endl;
cout << "Here is the matrix a^T\n" << a.transpose() << endl;
cout << "Here is the conjugate of a\n" << a.conjugate() << endl;
cout << "Here is the matrix a^*\n" << a.adjoint() << endl;

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@ -0,0 +1,4 @@
MatrixXf a(2,3); a << 1, 2, 3, 4, 5, 6;
cout << "Here is the initial matrix a:\n" << a << endl;
a.transposeInPlace();
cout << "and after being transposed:\n" << a << endl;

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@ -1,5 +0,0 @@
MatrixXf a(2,2);
cout << "a is of size " << a.rows() << "x" << a.cols() << std::endl;
MatrixXf b(3,3);
a = b;
cout << "a is now of size " << a.rows() << "x" << a.cols() << std::endl;