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Optimize ThreadPool spinning
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@ -31,8 +31,8 @@ class ThreadPoolTempl : public Eigen::ThreadPoolInterface {
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all_coprimes_(num_threads),
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waiters_(num_threads),
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global_steal_partition_(EncodePartition(0, num_threads_)),
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spinning_state_(0),
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blocked_(0),
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spinning_(0),
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done_(false),
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cancelled_(false),
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ec_(waiters_) {
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@ -125,7 +125,9 @@ class ThreadPoolTempl : public Eigen::ThreadPoolInterface {
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// this. We expect that such scenario is prevented by program, that is,
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// this is kept alive while any threads can potentially be in Schedule.
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if (!t.f) {
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ec_.Notify(false);
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if (IsNotifyParkedThreadRequired()) {
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ec_.Notify(false);
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}
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} else {
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env_.ExecuteTask(t); // Push failed, execute directly.
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}
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@ -165,8 +167,8 @@ class ThreadPoolTempl : public Eigen::ThreadPoolInterface {
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// Exposed publicly as static functions so that external callers can reuse
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// this encode/decode logic for maintaining their own thread-safe copies of
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// scheduling and steal domain(s).
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static const int kMaxPartitionBits = 16;
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static const int kMaxThreads = 1 << kMaxPartitionBits;
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static constexpr int kMaxPartitionBits = 16;
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static constexpr int kMaxThreads = 1 << kMaxPartitionBits;
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inline unsigned EncodePartition(unsigned start, unsigned limit) { return (start << kMaxPartitionBits) | limit; }
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@ -211,10 +213,6 @@ class ThreadPoolTempl : public Eigen::ThreadPoolInterface {
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ThreadPoolTempl* pool; // Parent pool, or null for normal threads.
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uint64_t rand; // Random generator state.
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int thread_id; // Worker thread index in pool.
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#ifndef EIGEN_THREAD_LOCAL
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// Prevent false sharing.
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char pad_[128];
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#endif
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};
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struct ThreadData {
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@ -224,6 +222,58 @@ class ThreadPoolTempl : public Eigen::ThreadPoolInterface {
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Queue queue;
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};
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// Maximum number of threads that can spin in steal loop.
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static constexpr int kMaxSpinningThreads = 1;
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// The number of steal loop spin iterations before parking (this number is
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// divided by the number of threads, to get spin count for each thread).
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static constexpr int kSpinCount = 5000;
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// If there are enough active threads with empty pending-task queues, a thread
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// that runs out of work can just be parked without spinning, because these
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// active threads will go into a steal loop after finishing their current
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// tasks.
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//
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// In the worst case when all active threads are executing long/expensive
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// tasks, the next Schedule() will have to wait until one of the parked
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// threads will be unparked, however this should be very rare in practice.
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static constexpr int kMinActiveThreadsToStartSpinning = 4;
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struct SpinningState {
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// Spinning state layout:
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//
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// - Low 32 bits encode the number of threads that are spinning in steal
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// loop.
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//
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// - High 32 bits encode the number of tasks that were submitted to the pool
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// without a call to `ec_.Notify()`. This number can't be larger than
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// the number of spinning threads. Each spinning thread, when it exits the
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// spin loop must check if this number is greater than zero, and maybe
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// make another attempt to steal a task and decrement it by one.
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static constexpr uint64_t kNumSpinningMask = 0x00000000FFFFFFFF;
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static constexpr uint64_t kNumNoNotifyMask = 0xFFFFFFFF00000000;
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static constexpr uint64_t kNumNoNotifyShift = 32;
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uint64_t num_spinning; // number of spinning threads
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uint64_t num_no_notification; // number of tasks submitted without
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// notifying waiting threads
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// Decodes `spinning_state_` value.
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static SpinningState Decode(uint64_t state) {
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uint64_t num_spinning = (state & kNumSpinningMask);
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uint64_t num_no_notification = (state & kNumNoNotifyMask) >> kNumNoNotifyShift;
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assert(num_no_notification <= num_spinning);
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return {num_spinning, num_no_notification};
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}
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// Encodes as `spinning_state_` value.
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uint64_t Encode() const {
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assert(num_no_notification <= num_spinning);
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return (num_no_notification << kNumNoNotifyShift) | num_spinning;
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}
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};
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Environment env_;
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const int num_threads_;
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const bool allow_spinning_;
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@ -231,8 +281,8 @@ class ThreadPoolTempl : public Eigen::ThreadPoolInterface {
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MaxSizeVector<MaxSizeVector<unsigned>> all_coprimes_;
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MaxSizeVector<EventCount::Waiter> waiters_;
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unsigned global_steal_partition_;
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std::atomic<uint64_t> spinning_state_;
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std::atomic<unsigned> blocked_;
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std::atomic<bool> spinning_;
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std::atomic<bool> done_;
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std::atomic<bool> cancelled_;
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EventCount ec_;
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@ -242,6 +292,9 @@ class ThreadPoolTempl : public Eigen::ThreadPoolInterface {
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std::unordered_map<uint64_t, std::unique_ptr<PerThread>> per_thread_map_;
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#endif
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unsigned NumBlockedThreads() const { return blocked_.load(); }
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unsigned NumActiveThreads() const { return num_threads_ - blocked_.load(); }
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// Main worker thread loop.
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void WorkerLoop(int thread_id) {
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#ifndef EIGEN_THREAD_LOCAL
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@ -262,9 +315,10 @@ class ThreadPoolTempl : public Eigen::ThreadPoolInterface {
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EventCount::Waiter* waiter = &waiters_[thread_id];
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// TODO(dvyukov,rmlarsen): The time spent in NonEmptyQueueIndex() is
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// proportional to num_threads_ and we assume that new work is scheduled at
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// a constant rate, so we set spin_count to 5000 / num_threads_. The
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// constant was picked based on a fair dice roll, tune it.
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const int spin_count = allow_spinning_ && num_threads_ > 0 ? 5000 / num_threads_ : 0;
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// a constant rate, so we divide `kSpintCount` by number of threads and
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// number of spinning threads. The constant was picked based on a fair dice
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// roll, tune it.
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const int spin_count = allow_spinning_ && num_threads_ > 0 ? kSpinCount / kMaxSpinningThreads / num_threads_ : 0;
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if (num_threads_ == 1) {
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// For num_threads_ == 1 there is no point in going through the expensive
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// steal loop. Moreover, since NonEmptyQueueIndex() calls PopBack() on the
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@ -272,50 +326,70 @@ class ThreadPoolTempl : public Eigen::ThreadPoolInterface {
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// compared to the order in which they are scheduled, which tends to be
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// counter-productive for the types of I/O workloads the single thread
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// pools tend to be used for.
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while (!cancelled_) {
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while (!cancelled_.load(std::memory_order_relaxed)) {
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Task t = q.PopFront();
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for (int i = 0; i < spin_count && !t.f; i++) {
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if (!cancelled_.load(std::memory_order_relaxed)) {
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t = q.PopFront();
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}
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for (int i = 0; i < spin_count && !t.f; ++i) {
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t = q.PopFront();
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}
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if (!t.f) {
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if (EIGEN_PREDICT_FALSE(!t.f)) {
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if (!WaitForWork(waiter, &t)) {
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return;
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}
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}
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if (t.f) {
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if (EIGEN_PREDICT_TRUE(t.f)) {
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env_.ExecuteTask(t);
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}
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}
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} else {
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while (!cancelled_) {
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while (!cancelled_.load(std::memory_order_relaxed)) {
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Task t = q.PopFront();
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if (!t.f) {
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// Do one round of steal loop from local thread partition.
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if (EIGEN_PREDICT_FALSE(!t.f)) {
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t = LocalSteal();
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if (!t.f) {
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t = GlobalSteal();
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if (!t.f) {
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// Leave one thread spinning. This reduces latency.
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if (allow_spinning_ && !spinning_ && !spinning_.exchange(true)) {
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for (int i = 0; i < spin_count && !t.f; i++) {
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if (!cancelled_.load(std::memory_order_relaxed)) {
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t = GlobalSteal();
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} else {
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return;
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}
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}
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spinning_ = false;
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}
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if (!t.f) {
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if (!WaitForWork(waiter, &t)) {
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return;
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}
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}
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}
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// Do one round of steal loop from global thread partition.
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if (EIGEN_PREDICT_FALSE(!t.f)) {
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t = GlobalSteal();
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}
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// Maybe leave a thread spinning. This improves latency.
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if (EIGEN_PREDICT_FALSE(!t.f)) {
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if (allow_spinning_ && StartSpinning()) {
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for (int i = 0; i < spin_count && !t.f; ++i) {
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t = GlobalSteal();
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}
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// Notify `spinning_state_` that we are no longer spinning.
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bool has_no_notify_task = StopSpinning();
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// If a task was submitted to the queue without a call to
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// `ec_.Notify()` (if `IsNotifyParkedThreadRequired()` returned
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// false), and we didn't steal anything above, we must try to
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// steal one more time, to make sure that this task will be
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// executed. We will not necessarily find it, because it might
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// have been already stolen by some other thread.
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if (has_no_notify_task && !t.f) {
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t = GlobalSteal();
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}
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}
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}
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if (t.f) {
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// If we still don't have a task, wait for one. Return if thread pool is
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// in cancelled state.
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if (EIGEN_PREDICT_FALSE(!t.f)) {
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if (!WaitForWork(waiter, &t)) {
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return;
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}
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}
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// Execute task if we found one.
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if (EIGEN_PREDICT_TRUE(t.f)) {
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env_.ExecuteTask(t);
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}
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}
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@ -437,6 +511,76 @@ class ThreadPoolTempl : public Eigen::ThreadPoolInterface {
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return -1;
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}
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// StartSpinning() checks if the number of threads in the spin loop is less
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// than the allowed maximum. If so, increments the number of spinning threads
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// by one and returns true (caller must enter the spin loop). Otherwise
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// returns false, and the caller must not enter the spin loop.
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bool StartSpinning() {
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if (NumActiveThreads() > kMinActiveThreadsToStartSpinning) return false;
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uint64_t spinning = spinning_state_.load(std::memory_order_relaxed);
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for (;;) {
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SpinningState state = SpinningState::Decode(spinning);
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if ((state.num_spinning - state.num_no_notification) >= kMaxSpinningThreads) {
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return false;
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}
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// Increment the number of spinning threads.
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++state.num_spinning;
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if (spinning_state_.compare_exchange_weak(spinning, state.Encode(), std::memory_order_relaxed)) {
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return true;
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}
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}
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}
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// StopSpinning() decrements the number of spinning threads by one. It also
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// checks if there were any tasks submitted into the pool without notifying
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// parked threads, and decrements the count by one. Returns true if the number
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// of tasks submitted without notification was decremented. In this case,
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// caller thread might have to call Steal() one more time.
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bool StopSpinning() {
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uint64_t spinning = spinning_state_.load(std::memory_order_relaxed);
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for (;;) {
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SpinningState state = SpinningState::Decode(spinning);
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// Decrement the number of spinning threads.
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--state.num_spinning;
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// Maybe decrement the number of tasks submitted without notification.
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bool has_no_notify_task = state.num_no_notification > 0;
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if (has_no_notify_task) --state.num_no_notification;
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if (spinning_state_.compare_exchange_weak(spinning, state.Encode(), std::memory_order_relaxed)) {
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return has_no_notify_task;
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}
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}
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}
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// IsNotifyParkedThreadRequired() returns true if parked thread must be
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// notified about new added task. If there are threads spinning in the steal
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// loop, there is no need to unpark any of the waiting threads, the task will
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// be picked up by one of the spinning threads.
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bool IsNotifyParkedThreadRequired() {
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uint64_t spinning = spinning_state_.load(std::memory_order_relaxed);
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for (;;) {
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SpinningState state = SpinningState::Decode(spinning);
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// If the number of tasks submitted without notifying parked threads is
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// equal to the number of spinning threads, we must wake up one of the
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// parked threads.
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if (state.num_no_notification == state.num_spinning) return true;
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// Increment the number of tasks submitted without notification.
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++state.num_no_notification;
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if (spinning_state_.compare_exchange_weak(spinning, state.Encode(), std::memory_order_relaxed)) {
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return false;
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}
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}
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}
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static EIGEN_STRONG_INLINE uint64_t GlobalThreadIdHash() {
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return std::hash<std::thread::id>()(std::this_thread::get_id());
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}
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