minor improvements in triangular stuff

This commit is contained in:
Benoit Jacob 2009-11-19 20:50:50 -05:00
parent 88b551e89b
commit eac3232095
2 changed files with 2 additions and 2 deletions

View File

@ -238,7 +238,7 @@ template<typename _MatrixType, unsigned int _Mode> class TriangularView
DenseMatrixType toDenseMatrix() const DenseMatrixType toDenseMatrix() const
{ {
DenseMatrixType res(rows(), cols()); DenseMatrixType res(rows(), cols());
res = *this; evalToLazy(res);
return res; return res;
} }

View File

@ -85,7 +85,7 @@ template<typename MatrixType> void triangular_square(const MatrixType& m)
m1 = MatrixType::Random(rows, cols); m1 = MatrixType::Random(rows, cols);
for (int i=0; i<rows; ++i) for (int i=0; i<rows; ++i)
while (ei_abs2(m1(i,i))<1e-3) m1(i,i) = ei_random<Scalar>(); while (ei_abs2(m1(i,i))<1e-1) m1(i,i) = ei_random<Scalar>();
Transpose<MatrixType> trm4(m4); Transpose<MatrixType> trm4(m4);
// test back and forward subsitution with a vector as the rhs // test back and forward subsitution with a vector as the rhs