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Fixed a typo that impacts windows builds
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@ -26,13 +26,13 @@ EIGEN_DEVICE_FUNC uint64_t get_random_seed() {
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#elif defined _WIN32
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#elif defined _WIN32
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// Use the current time as a baseline.
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// Use the current time as a baseline.
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SYSTEMTIME st;
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GetSystemTime(&st);
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GetSystemTime(&st);
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int time = st.wSecond + 1000 * st.wMilliseconds;
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int time = st.wSecond + 1000 * st.wMilliseconds;
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// Mix in a random number to make sure that we get different seeds if
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// Mix in a random number to make sure that we get different seeds if
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// we try to generate seeds faster than the clock resolution.
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// we try to generate seeds faster than the clock resolution.
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// We need 2 random values since the generator only generate 16 bits at
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// We need 2 random values since the generator only generate 16 bits at
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// a time (https://msdn.microsoft.com/en-us/library/398ax69y.aspx)
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// a time (https://msdn.microsoft.com/en-us/library/398ax69y.aspx)
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SYSTEMTIME st;
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uint rnd1 = ::rand();
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uint rnd1 = ::rand();
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uint rnd2 = ::rand();
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uint rnd2 = ::rand();
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uint64_t rnd = (rnd1 | rnd2 << 16) ^ time;
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uint64_t rnd = (rnd1 | rnd2 << 16) ^ time;
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