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add a blueNorm() function implementing the Blues's stable norm
algorithm. it is currently provided for experimentation purpose only.
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@ -295,7 +295,7 @@ inline typename NumTraits<typename ei_traits<Derived>::Scalar>::Real MatrixBase<
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/** \returns the \em l2 norm of \c *this using a numerically more stable
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* algorithm.
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*
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* \sa norm(), dot(), squaredNorm()
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* \sa norm(), dot(), squaredNorm(), blueNorm()
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*/
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template<typename Derived>
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inline typename NumTraits<typename ei_traits<Derived>::Scalar>::Real
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@ -304,6 +304,142 @@ MatrixBase<Derived>::stableNorm() const
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return this->cwise().abs().redux(ei_scalar_hypot_op<RealScalar>());
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}
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/** \internal Computes ibeta^iexp by binary expansion of iexp,
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* exact if ibeta is the machine base */
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template<typename T> inline T bexp(int ibeta, int iexp)
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{
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T tbeta = T(ibeta);
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T res = 1.0;
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int n = iexp;
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if (n<0)
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{
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n = - n;
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tbeta = 1.0/tbeta;
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}
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for(;;)
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{
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if ((n % 2)==0)
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res = res * tbeta;
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n = n/2;
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if (n==0) return res;
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tbeta = tbeta*tbeta;
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}
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return res;
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}
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/** \returns the \em l2 norm of \c *this using the Blue's algorithm.
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* A Portable Fortran Program to Find the Euclidean Norm of a Vector,
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* ACM TOMS, Vol 4, Issue 1, 1978.
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*
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* \sa norm(), dot(), squaredNorm(), stableNorm()
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*/
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template<typename Derived>
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inline typename NumTraits<typename ei_traits<Derived>::Scalar>::Real
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MatrixBase<Derived>::blueNorm() const
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{
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static int nmax;
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static Scalar b1, b2, s1m, s2m, overfl, rbig, relerr;
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int n;
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Scalar ax, abig, amed, asml;
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if(nmax <= 0)
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{
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int nbig, ibeta, it, iemin, iemax, iexp;
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Scalar abig, eps;
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// This program calculates the machine-dependent constants
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// bl, b2, slm, s2m, relerr overfl, nmax
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// from the "basic" machine-dependent numbers
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// nbig, ibeta, it, iemin, iemax, rbig.
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// The following define the basic machine-dependent constants.
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// For portability, the PORT subprograms "ilmaeh" and "rlmach"
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// are used. For any specific computer, each of the assignment
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// statements can be replaced
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nbig = std::numeric_limits<int>::max(); // largest integer
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ibeta = NumTraits<Scalar>::Base; // base for floating-point numbers
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it = NumTraits<Scalar>::Mantissa; // number of base-beta digits in mantissa
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iemin = std::numeric_limits<Scalar>::min_exponent; // minimum exponent
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iemax = std::numeric_limits<Scalar>::max_exponent; // maximum exponent
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rbig = std::numeric_limits<Scalar>::max(); // largest floating-point number
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// Check the basic machine-dependent constants.
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if(iemin > 1 - 2*it || 1+it>iemax || (it==2 && ibeta<5)
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|| (it<=4 && ibeta <= 3 ) || it<2)
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{
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ei_assert(false && "the algorithm cannot be guaranteed on this computer");
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}
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iexp = -((1-iemin)/2);
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b1 = bexp<Scalar>(ibeta, iexp); // lower boundary of midrange
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iexp = (iemax + 1 - it)/2;
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b2 = bexp<Scalar>(ibeta,iexp); // upper boundary of midrange
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iexp = (2-iemin)/2;
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s1m = bexp<Scalar>(ibeta,iexp); // scaling factor for lower range
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iexp = - ((iemax+it)/2);
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s2m = bexp<Scalar>(ibeta,iexp); // scaling factor for upper range
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overfl = rbig*s2m; // overfow boundary for abig
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eps = bexp<Scalar>(ibeta, 1-it);
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relerr = ei_sqrt(eps); // tolerance for neglecting asml
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abig = 1.0/eps - 1.0;
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if (Scalar(nbig)>abig) nmax = abig; // largest safe n
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else nmax = nbig;
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}
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n = size();
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if(n==0)
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return 0;
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asml = Scalar(0);
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amed = Scalar(0);
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abig = Scalar(0);
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for(int j=0; j<n; ++j)
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{
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ax = ei_abs(coeff(j));
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if(ax > b2) abig += ei_abs2(ax*s2m);
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else if(ax < b2) asml += ei_abs2(ax*s1m);
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else amed += ei_abs2(ax);
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}
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if(abig > Scalar(0))
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{
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abig = ei_sqrt(abig);
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if(abig > overfl)
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{
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ei_assert(false && "overflow");
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return rbig;
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}
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if(amed > Scalar(0))
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{
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abig = abig/s2m;
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amed = ei_sqrt(amed);
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}
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else
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{
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return abig/s2m;
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}
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}
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else if(asml > Scalar(0))
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{
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if (amed > Scalar(0))
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{
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abig = ei_sqrt(amed);
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amed = ei_sqrt(asml) / s1m;
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}
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else
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{
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return ei_sqrt(asml)/s1m;
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}
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}
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else
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{
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return ei_sqrt(amed);
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}
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asml = std::min(abig, amed);
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abig = std::max(abig, amed);
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if(asml <= abig*relerr)
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return abig;
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else
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return abig * ei_sqrt(Scalar(1) + ei_abs2(asml/abig));
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}
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/** \returns an expression of the quotient of *this by its own norm.
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*
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* \only_for_vectors
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@ -383,6 +383,7 @@ template<typename Derived> class MatrixBase
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RealScalar squaredNorm() const;
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RealScalar norm() const;
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RealScalar stableNorm() const;
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RealScalar blueNorm() const;
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const PlainMatrixType normalized() const;
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void normalize();
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@ -70,7 +70,9 @@ template<> struct NumTraits<float>
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HasFloatingPoint = 1,
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ReadCost = 1,
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AddCost = 1,
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MulCost = 1
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MulCost = 1,
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Base = 2,
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Mantissa = 23
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};
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};
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@ -83,7 +85,9 @@ template<> struct NumTraits<double>
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HasFloatingPoint = 1,
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ReadCost = 1,
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AddCost = 1,
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MulCost = 1
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MulCost = 1,
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Base = 2,
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Mantissa = 52
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};
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};
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@ -76,6 +76,7 @@ template<typename MatrixType> void adjoint(const MatrixType& m)
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{
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VERIFY_IS_MUCH_SMALLER_THAN(vzero.norm(), static_cast<RealScalar>(1));
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VERIFY_IS_APPROX(v1.norm(), v1.stableNorm());
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VERIFY_IS_APPROX(v1.blueNorm(), v1.stableNorm());
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}
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// check compatibility of dot and adjoint
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@ -113,15 +114,29 @@ template<typename MatrixType> void adjoint(const MatrixType& m)
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void test_adjoint()
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{
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for(int i = 0; i < g_repeat; i++) {
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CALL_SUBTEST( adjoint(Matrix<float, 1, 1>()) );
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CALL_SUBTEST( adjoint(Matrix3d()) );
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CALL_SUBTEST( adjoint(Matrix4f()) );
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CALL_SUBTEST( adjoint(MatrixXcf(4, 4)) );
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CALL_SUBTEST( adjoint(MatrixXi(8, 12)) );
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CALL_SUBTEST( adjoint(MatrixXf(21, 21)) );
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}
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// for(int i = 0; i < g_repeat; i++) {
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// CALL_SUBTEST( adjoint(Matrix<float, 1, 1>()) );
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// CALL_SUBTEST( adjoint(Matrix3d()) );
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// CALL_SUBTEST( adjoint(Matrix4f()) );
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// CALL_SUBTEST( adjoint(MatrixXcf(4, 4)) );
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// CALL_SUBTEST( adjoint(MatrixXi(8, 12)) );
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// CALL_SUBTEST( adjoint(MatrixXf(21, 21)) );
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// }
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// test a large matrix only once
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CALL_SUBTEST( adjoint(Matrix<float, 100, 100>()) );
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// CALL_SUBTEST( adjoint(Matrix<float, 100, 100>()) );
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for(int i = 0; i < g_repeat; i++)
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{
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std::cerr.precision(20);
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int s = 1000000;
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double y = 1.131242353467546478463457843445677435233e23 * ei_abs(ei_random<double>());
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VectorXf v = VectorXf::Ones(s) * y;
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// Vector4f x(v.segment(0,s/4).blueNorm(), v.segment(s/4+1,s/4).blueNorm(),
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// v.segment((s/2)+1,s/4).blueNorm(), v.segment(3*s/4+1,s - 3*s/4-1).blueNorm());
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// std::cerr << v.norm() << " == " << v.stableNorm() << " == " << v.blueNorm() << " == " << x.norm() << "\n";
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std::cerr << v.norm() << "\n" << v.stableNorm() << "\n" << v.blueNorm() << "\n" << ei_sqrt(double(s)) * y << "\n\n\n";
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// VectorXd d = VectorXd::Ones(s) * y;//v.cast<double>();
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// std::cerr << d.norm() << "\n" << d.stableNorm() << "\n" << d.blueNorm() << "\n" << ei_sqrt(double(s)) * y << "\n\n\n";
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}
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}
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