GCC 4.8 doesn't seem to like the `g` register constraint, failing to
compile with "error: 'asm' operand requires impossible reload".
Tested `r` instead, and that seems to work, even with latest compilers.
Also fixed some minor macro issues to eliminate warnings on armv7.
Fixes#2315.
(cherry picked from commit ff07a8a63945d89301d1b29ac59d170ff9be3955)
This is a new version of !423, which failed for MSVC.
Defined `EIGEN_OPTIMIZATION_BARRIER(X)` that uses inline assembly to
prevent operations involving `X` from crossing that barrier. Should
work on most `GNUC` compatible compilers (MSVC doesn't seem to need
this). This is a modified version adapted from what was used in
`psincos_float` and tested on more platforms
(see #1674, https://godbolt.org/z/73ezTG).
Modified `rint` to use the barrier to prevent the add/subtract rounding
trick from being optimized away.
Also fixed an edge case for large inputs that get bumped up a power of two
and ends up rounding away more than just the fractional part. If we are
over `2^digits` then just return the input. This edge case was missed in
the test since the test was comparing approximate equality, which was still
satisfied. Adding a strict equality option catches it.
It seems *sometimes* with aggressive optimizations the combination
`psub(padd(a, b), b)` trick to force rounding is compiled away. Here
we replace with inline assembly to prevent this (I tried `volatile`,
but that leads to additional loads from memory).
Also fixed an edge case for large inputs `a` where adding `b` bumps
the value up a power of two and ends up rounding away more than
just the fractional part. If we are over `2^digits` then just return
the input. This edge case was missed in the test since the test was
comparing approximate equality, which was still satisfied. Adding
a strict equality option catches it.
In SSE, by adding/subtracting 2^MantissaBits, we force rounding according to the
current rounding mode.
For NEON, we use the provided intrinsics for rint/floor/ceil if
available (armv8).
Related to #1969.
With !406, we accidentally broke arm 32-bit NEON builds, since
`vsqrt_f32` is only available for 64-bit.
Here we add back the `rsqrt` implementation for 32-bit, relying
on a `prsqrt` implementation with better handling of edge cases.
Note that several of the 32-bit NEON packet tests are currently
failing - either due to denormal handling (NEON versions flush
to zero, but scalar paths don't) or due to accuracy (e.g. sin/cos).
The original will saturate if the input does not fit into an integer
type. Here we fix this, returning the input if it doesn't have
enough precision to have a fractional part.
Also added `pceil` for NEON.
Fixes#1969.
Clang does a poor job of optimizing the GEBP microkernel on 32-bit ARM,
leading to excessive 16-byte register spills, slowing down basic f32
matrix multiplication by approx 50%.
By specializing `gebp_traits`, we can eliminate the register spills.
Volatile inline ASM both acts as a barrier to prevent reordering and
enforces strict register use. In a simple f32 matrix multiply example,
this modification reduces 16-byte spills from 109 instances to zero,
leading to a 1.5x speed increase (search for `16-byte Spill` in the
assembly in https://godbolt.org/z/chsPbE).
This is a replacement of !379. See there for further discussion.
Also moved `gebp_traits` specializations for NEON to
`Eigen/src/Core/arch/NEON/GeneralBlockPanelKernel.h` to be alongside
other NEON-specific code.
Fixes#2138.
The recent addition of vectorized pow (!330) relies on `pfrexp` and
`pldexp`. This was missing for `Eigen::half` and `Eigen::bfloat16`.
Adding tests for these packet ops also exposed an issue with handling
negative values in `pfrexp`, returning an incorrect exponent.
Added the missing implementations, corrected the exponent in `pfrexp1`,
and added `packetmath` tests.
Current implementations fail to consider half-float packets, only
half-float scalars. Added specializations for packets on AVX, AVX512 and
NEON. Added tests to `special_packetmath`.
The current `special_functions` tests would fail for half and bfloat16 due to
lack of precision. The NEON tests also fail with precision issues and
due to different handling of `sqrt(inf)`, so special functions bessel, ndtri
have been disabled.
Tested with AVX, AVX512.
The current impl corrupts the comparison masks when converting
from float back to bfloat16. The resulting masks are then
no longer all zeros or all ones, which breaks when used with
`pselect` (e.g. in `pmin<PropagateNumbers>`). This was
causing `packetmath_15` to fail on arm.
Introducing a simple `F32MaskToBf16Mask` corrects this (takes
the lower 16-bits for each float mask).
Missing inline breaks blas, since symbol generated in
`complex_single.cpp`, `complex_double.cpp`, `single.cpp`, `double.cpp`
Changed rest of inlines to `EIGEN_STRONG_INLINE`.
Armv8.2-a provides a native half-precision floating point (__fp16 aka.
float16_t). This patch introduces
* __fp16 as underlying type of Eigen::half if this type is available
* the packet types Packet4hf and Packet8hf representing float16x4_t and
float16x8_t respectively
* packet-math for the above packets with corresponding scalar type Eigen::half
The packet-math functionality has been implemented by Ashutosh Sharma
<ashutosh.sharma@amperecomputing.com>.
This closes#1940.