Replace usage of `std::numeric_limits<...>::min/max_exponent` in
codebase where possible. Also replaced some other `numeric_limits`
usages in affected tests with the `NumTraits` equivalent.
The previous MR !443 failed for c++03 due to lack of `constexpr`.
Because of this, we need to keep around the `std::numeric_limits`
version in enum expressions until the switch to c++11.
Fixes#2148
Replace usage of `std::numeric_limits<...>::min/max_exponent` in
codebase. Also replaced some other `numeric_limits` usages in
affected tests with the `NumTraits` equivalent.
Fixes#2148
The macro `__cplusplus` is not defined correctly in MSVC unless building
with the the `/Zc:__cplusplus` flag. Instead, it defines `_MSVC_LANG` to the
specified c++ standard version number.
Here we introduce `EIGEN_CPLUSPLUS` which will contain the c++ version
number both for MSVC and otherwise. This simplifies checks for supported
features.
Also replaced most instances of standard version checking via `__cplusplus`
with the existing `EIGEN_COMP_CXXVER` macro for better clarity.
Fixes: #2170
This is a new version of !423, which failed for MSVC.
Defined `EIGEN_OPTIMIZATION_BARRIER(X)` that uses inline assembly to
prevent operations involving `X` from crossing that barrier. Should
work on most `GNUC` compatible compilers (MSVC doesn't seem to need
this). This is a modified version adapted from what was used in
`psincos_float` and tested on more platforms
(see #1674, https://godbolt.org/z/73ezTG).
Modified `rint` to use the barrier to prevent the add/subtract rounding
trick from being optimized away.
Also fixed an edge case for large inputs that get bumped up a power of two
and ends up rounding away more than just the fractional part. If we are
over `2^digits` then just return the input. This edge case was missed in
the test since the test was comparing approximate equality, which was still
satisfied. Adding a strict equality option catches it.
It seems *sometimes* with aggressive optimizations the combination
`psub(padd(a, b), b)` trick to force rounding is compiled away. Here
we replace with inline assembly to prevent this (I tried `volatile`,
but that leads to additional loads from memory).
Also fixed an edge case for large inputs `a` where adding `b` bumps
the value up a power of two and ends up rounding away more than
just the fractional part. If we are over `2^digits` then just return
the input. This edge case was missed in the test since the test was
comparing approximate equality, which was still satisfied. Adding
a strict equality option catches it.
In SSE, by adding/subtracting 2^MantissaBits, we force rounding according to the
current rounding mode.
For NEON, we use the provided intrinsics for rint/floor/ceil if
available (armv8).
Related to #1969.