#include #include using Eigen::MatrixXd; using Eigen::VectorXd; int main(int, char *[]) { MatrixXd m(3,3); for (int rowIndex = 0; rowIndex < 3; ++rowIndex) for (int columnIndex = 0; columnIndex < 3; ++columnIndex) m(rowIndex, columnIndex) = rowIndex + 0.01 * columnIndex; VectorXd v = VectorXd::Ones(3); std::cout << m * v << std::endl; }