// g++ -O3 -DNDEBUG sparse_01.cpp -I .. -o sparse_01 && ./sparse_01 #include #include #include #include "gmm/gmm.h" using namespace std; using namespace Eigen; USING_PART_OF_NAMESPACE_EIGEN #ifndef REPEAT #define REPEAT 40000000 #endif typedef MatrixXf DenseMatrix; typedef SparseMatrix EigenSparseMatrix; typedef gmm::csc_matrix GmmSparse; typedef gmm::col_matrix< gmm::wsvector > GmmDynSparse; void fillMatrix(float density, int rows, int cols, MatrixXf* pDenseMatrix, EigenSparseMatrix* pSparseMatrix, GmmSparse* pGmmMatrix=0) { GmmDynSparse gmmT(rows, cols); if (pSparseMatrix) pSparseMatrix->startFill(rows*cols*density); for(int j = 0; j < cols; j++) { for(int i = 0; i < rows; i++) { float v = (ei_random(0,1) < density) ? ei_random() : 0; if (pDenseMatrix) (*pDenseMatrix)(i,j) = v; if (v!=0) { if (pSparseMatrix) pSparseMatrix->fill(i,j) = v; if (pGmmMatrix) gmmT(i,j) = v; } } } if (pSparseMatrix) pSparseMatrix->endFill(); if (pGmmMatrix) gmm::copy(gmmT, *pGmmMatrix); } int main(int argc, char *argv[]) { int rows = 4000; int cols = 4000; float density = 0.1; // dense matrices DenseMatrix m1(rows,cols), m2(rows,cols), m3(rows,cols), m4(rows,cols); // sparse matrices EigenSparseMatrix sm1(rows,cols), sm2(rows,cols), sm3(rows,cols), sm4(rows,cols); // GMM++ matrices GmmDynSparse gmmT4(rows,cols); GmmSparse gmmM1(rows,cols), gmmM2(rows,cols), gmmM3(rows,cols), gmmM4(rows,cols); fillMatrix(density, rows, cols, &m1, &sm1, &gmmM1); fillMatrix(density, rows, cols, &m2, &sm2, &gmmM2); fillMatrix(density, rows, cols, &m3, &sm3, &gmmM3); BenchTimer timer; timer.start(); for (int k=0; k<10; ++k) m4 = m1 + m2 + 2 * m3; timer.stop(); std::cout << "Eigen dense = " << timer.value() << endl; timer.reset(); timer.start(); for (int k=0; k<10; ++k) sm4 = sm1 + sm2 + 2 * sm3; timer.stop(); std::cout << "Eigen sparse = " << timer.value() << endl; timer.reset(); timer.start(); for (int k=0; k<10; ++k) { gmm::add(gmmM1, gmmM2, gmmT4); gmm::add(gmm::scaled(gmmM3,2), gmmT4); } timer.stop(); std::cout << "GMM++ sparse = " << timer.value() << endl; // sm3 = sm1 + m2; // cout << m4.transpose() << "\n\n" << sm4 << endl; return 0; }