#include #include using Eigen::MatrixXd; using Eigen::VectorXd; int main() { MatrixXd m = MatrixXd::Random(3, 3); m = (m + MatrixXd::Constant(3, 3, 1.2)) * 50; std::cout << "m =" << std::endl << m << std::endl; VectorXd v(3); v << 1, 2, 3; std::cout << "m * v =" << std::endl << m * v << std::endl; }