Gael Guennebaud e6f1104b57 * fix Quaternion::setFromTwoVectors (thanks to "benv" from the forum)
* extend PartialRedux::cross() to any matrix sizes with automatic
  vectorization when possible
* unit tests: add "geo_" prefix to all unit tests related to the
  geometry module and start splitting the big "geometry.cpp" tests to
  multiple smaller ones (also include new tests)
2009-02-17 09:53:05 +00:00
..
2008-09-09 23:17:14 +00:00
2008-09-09 23:17:14 +00:00
2008-09-09 23:17:14 +00:00

Navigation:
 left button:           rotate around the target
 middle button:         zoom
 left button + ctrl     quake rotate (rotate around camera position)
 middle button + ctrl   walk (progress along camera's z direction)
 left button:           pan (translate in the XY camera's plane)

R : move the camera to initial position
A : start/stop animation
C : clear the animation
G : add a key frame