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274 lines
9.6 KiB
C++
274 lines
9.6 KiB
C++
// This file is part of Eigen, a lightweight C++ template library
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// for linear algebra.
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//
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// Copyright (C) 2008-2009 Gael Guennebaud <g.gael@free.fr>
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// Copyright (C) 2007-2009 Benoit Jacob <jacob.benoit.1@gmail.com>
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//
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// Eigen is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 3 of the License, or (at your option) any later version.
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//
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// Alternatively, you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of
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// the License, or (at your option) any later version.
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//
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// Eigen is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License or the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License and a copy of the GNU General Public License along with
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// Eigen. If not, see <http://www.gnu.org/licenses/>.
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#ifndef EIGEN_CONSTANTS_H
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#define EIGEN_CONSTANTS_H
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/** This value means that a quantity is not known at compile-time, and that instead the value is
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* stored in some runtime variable.
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*
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* Changing the value of Dynamic breaks the ABI, as Dynamic is often used as a template parameter for Matrix.
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*/
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const int Dynamic = -1;
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/** This value means +Infinity; it is currently used only as the p parameter to MatrixBase::lpNorm<int>().
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* The value Infinity there means the L-infinity norm.
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*/
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const int Infinity = -1;
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/** \defgroup flags flags
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* \ingroup Core_Module
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*
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* These are the possible bits which can be OR'ed to constitute the flags of a matrix or
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* expression.
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*
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* It is important to note that these flags are a purely compile-time notion. They are a compile-time property of
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* an expression type, implemented as enum's. They are not stored in memory at runtime, and they do not incur any
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* runtime overhead.
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*
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* \sa MatrixBase::Flags
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*/
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/** \ingroup flags
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*
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* for a matrix, this means that the storage order is row-major.
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* If this bit is not set, the storage order is column-major.
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* For an expression, this determines the storage order of
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* the matrix created by evaluation of that expression. */
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const unsigned int RowMajorBit = 0x1;
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/** \ingroup flags
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*
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* means the expression should be evaluated by the calling expression */
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const unsigned int EvalBeforeNestingBit = 0x2;
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/** \ingroup flags
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*
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* means the expression should be evaluated before any assignment */
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const unsigned int EvalBeforeAssigningBit = 0x4;
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/** \ingroup flags
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*
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* Short version: means the expression might be vectorized
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*
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* Long version: means that the coefficients can be handled by packets
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* and start at a memory location whose alignment meets the requirements
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* of the present CPU architecture for optimized packet access. In the fixed-size
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* case, there is the additional condition that it be possible to access all the
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* coefficients by packets (this implies the requirement that the size be a multiple of 16 bytes,
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* and that any nontrivial strides don't break the alignment). In the dynamic-size case,
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* there is no such condition on the total size and strides, so it might not be possible to access
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* all coeffs by packets.
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*
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* \note This bit can be set regardless of whether vectorization is actually enabled.
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* To check for actual vectorizability, see \a ActualPacketAccessBit.
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*/
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const unsigned int PacketAccessBit = 0x8;
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#ifdef EIGEN_VECTORIZE
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/** \ingroup flags
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*
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* If vectorization is enabled (EIGEN_VECTORIZE is defined) this constant
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* is set to the value \a PacketAccessBit.
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*
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* If vectorization is not enabled (EIGEN_VECTORIZE is not defined) this constant
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* is set to the value 0.
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*/
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const unsigned int ActualPacketAccessBit = PacketAccessBit;
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#else
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const unsigned int ActualPacketAccessBit = 0x0;
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#endif
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/** \ingroup flags
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*
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* Short version: means the expression can be seen as 1D vector.
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*
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* Long version: means that one can access the coefficients
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* of this expression by coeff(int), and coeffRef(int) in the case of a lvalue expression. These
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* index-based access methods are guaranteed
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* to not have to do any runtime computation of a (row, col)-pair from the index, so that it
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* is guaranteed that whenever it is available, index-based access is at least as fast as
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* (row,col)-based access. Expressions for which that isn't possible don't have the LinearAccessBit.
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*
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* If both PacketAccessBit and LinearAccessBit are set, then the
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* packets of this expression can be accessed by packet(int), and writePacket(int) in the case of a
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* lvalue expression.
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*
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* Typically, all vector expressions have the LinearAccessBit, but there is one exception:
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* Product expressions don't have it, because it would be troublesome for vectorization, even when the
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* Product is a vector expression. Thus, vector Product expressions allow index-based coefficient access but
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* not index-based packet access, so they don't have the LinearAccessBit.
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*/
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const unsigned int LinearAccessBit = 0x10;
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/** \ingroup flags
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*
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* Means that the underlying array of coefficients can be directly accessed. This means two things.
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* First, references to the coefficients must be available through coeffRef(int, int). This rules out read-only
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* expressions whose coefficients are computed on demand by coeff(int, int). Second, the memory layout of the
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* array of coefficients must be exactly the natural one suggested by rows(), cols(), outerStride(), innerStride(), and the RowMajorBit.
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* This rules out expressions such as Diagonal, whose coefficients, though referencable, do not have
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* such a regular memory layout.
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*/
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const unsigned int DirectAccessBit = 0x20;
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/** \ingroup flags
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*
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* means the first coefficient packet is guaranteed to be aligned */
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const unsigned int AlignedBit = 0x40;
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const unsigned int NestByRefBit = 0x100;
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// list of flags that are inherited by default
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const unsigned int HereditaryBits = RowMajorBit
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| EvalBeforeNestingBit
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| EvalBeforeAssigningBit;
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// Possible values for the Mode parameter of triangularView()
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enum {
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Lower=0x1, Upper=0x2, UnitDiag=0x4, ZeroDiag=0x8,
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UnitLower=UnitDiag|Lower, UnitUpper=UnitDiag|Upper,
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StrictlyLower=ZeroDiag|Lower, StrictlyUpper=ZeroDiag|Upper,
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SelfAdjoint=0x10};
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enum { Unaligned=0, Aligned=1 };
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enum { ConditionalJumpCost = 5 };
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// FIXME after the corner() API change, this was not needed anymore, except by AlignedBox
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// TODO: find out what to do with that. Adapt the AlignedBox API ?
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enum CornerType { TopLeft, TopRight, BottomLeft, BottomRight };
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enum DirectionType { Vertical, Horizontal, BothDirections };
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enum ProductEvaluationMode { NormalProduct, CacheFriendlyProduct };
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enum {
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/** \internal Default traversal, no vectorization, no index-based access */
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DefaultTraversal,
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/** \internal No vectorization, use index-based access to have only one for loop instead of 2 nested loops */
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LinearTraversal,
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/** \internal Equivalent to a slice vectorization for fixed-size matrices having good alignment
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* and good size */
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InnerVectorizedTraversal,
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/** \internal Vectorization path using a single loop plus scalar loops for the
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* unaligned boundaries */
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LinearVectorizedTraversal,
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/** \internal Generic vectorization path using one vectorized loop per row/column with some
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* scalar loops to handle the unaligned boundaries */
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SliceVectorizedTraversal
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};
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enum {
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NoUnrolling,
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InnerUnrolling,
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CompleteUnrolling
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};
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enum {
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ColMajor = 0,
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RowMajor = 0x1, // it is only a coincidence that this is equal to RowMajorBit -- don't rely on that
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/** \internal Align the matrix itself if it is vectorizable fixed-size */
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AutoAlign = 0,
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/** \internal Don't require alignment for the matrix itself (the array of coefficients, if dynamically allocated, may still be requested to be aligned) */ // FIXME --- clarify the situation
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DontAlign = 0x2
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};
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enum {
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OnTheLeft = 1,
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OnTheRight = 2
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};
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// options for SVD decomposition
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enum {
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SkipU = 0x1,
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SkipV = 0x2,
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AtLeastAsManyRowsAsCols = 0x4,
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AtLeastAsManyColsAsRows = 0x8,
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Square = AtLeastAsManyRowsAsCols | AtLeastAsManyColsAsRows
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};
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/* the following could as well be written:
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* enum NoChange_t { NoChange };
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* but it feels dangerous to disambiguate overloaded functions on enum/integer types.
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* If on some platform it is really impossible to get rid of "unused variable" warnings, then
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* we can always come back to that solution.
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*/
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struct NoChange_t {};
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namespace {
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EIGEN_UNUSED NoChange_t NoChange;
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}
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struct Sequential_t {};
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namespace {
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EIGEN_UNUSED Sequential_t Sequential;
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}
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struct Default_t {};
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namespace {
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EIGEN_UNUSED Default_t Default;
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}
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enum {
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IsDense = 0,
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IsSparse
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};
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enum TransformTraits {
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Isometry = 0x1,
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Affine = 0x2,
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AffineCompact = 0x10 | Affine,
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Projective = 0x20
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};
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namespace Architecture
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{
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enum Type {
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Generic = 0x0,
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SSE = 0x1,
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AltiVec = 0x2,
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#if defined EIGEN_VECTORIZE_SSE
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Target = SSE
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#elif defined EIGEN_VECTORIZE_ALTIVEC
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Target = AltiVec
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#else
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Target = Generic
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#endif
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};
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}
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enum { CoeffBasedProductMode, LazyCoeffBasedProductMode, OuterProduct, InnerProduct, GemvProduct, GemmProduct };
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enum Action {GetAction, SetAction};
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/** The type used to identify a dense storage. */
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struct Dense {};
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/** The type used to identify a matrix expression */
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struct MatrixXpr {};
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/** The type used to identify an array expression */
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struct ArrayXpr {};
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#endif // EIGEN_CONSTANTS_H
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