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Use std::memcpy instead of a union to access floating point bits.
PiperOrigin-RevId: 752789717 Change-Id: I20d17677bc75d12fa50328feb2bdc5c25e852cc4
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@ -290,17 +290,17 @@ class FloatingPoint {
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// around may change its bits, although the new value is guaranteed
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// to be also a NAN. Therefore, don't expect this constructor to
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// preserve the bits in x when x is a NAN.
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explicit FloatingPoint(const RawType& x) { u_.value_ = x; }
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explicit FloatingPoint(RawType x) { memcpy(&bits_, &x, sizeof(x)); }
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// Static methods
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// Reinterprets a bit pattern as a floating-point number.
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//
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// This function is needed to test the AlmostEquals() method.
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static RawType ReinterpretBits(const Bits bits) {
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FloatingPoint fp(0);
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fp.u_.bits_ = bits;
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return fp.u_.value_;
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static RawType ReinterpretBits(Bits bits) {
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RawType fp;
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memcpy(&fp, &bits, sizeof(fp));
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return fp;
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}
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// Returns the floating-point number that represent positive infinity.
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@ -309,16 +309,16 @@ class FloatingPoint {
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// Non-static methods
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// Returns the bits that represents this number.
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const Bits& bits() const { return u_.bits_; }
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const Bits& bits() const { return bits_; }
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// Returns the exponent bits of this number.
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Bits exponent_bits() const { return kExponentBitMask & u_.bits_; }
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Bits exponent_bits() const { return kExponentBitMask & bits_; }
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// Returns the fraction bits of this number.
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Bits fraction_bits() const { return kFractionBitMask & u_.bits_; }
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Bits fraction_bits() const { return kFractionBitMask & bits_; }
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// Returns the sign bit of this number.
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Bits sign_bit() const { return kSignBitMask & u_.bits_; }
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Bits sign_bit() const { return kSignBitMask & bits_; }
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// Returns true if and only if this is NAN (not a number).
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bool is_nan() const {
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@ -338,17 +338,10 @@ class FloatingPoint {
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// a NAN must return false.
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if (is_nan() || rhs.is_nan()) return false;
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return DistanceBetweenSignAndMagnitudeNumbers(u_.bits_, rhs.u_.bits_) <=
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kMaxUlps;
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return DistanceBetweenSignAndMagnitudeNumbers(bits_, rhs.bits_) <= kMaxUlps;
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}
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private:
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// The data type used to store the actual floating-point number.
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union FloatingPointUnion {
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RawType value_; // The raw floating-point number.
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Bits bits_; // The bits that represent the number.
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};
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// Converts an integer from the sign-and-magnitude representation to
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// the biased representation. More precisely, let N be 2 to the
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// power of (kBitCount - 1), an integer x is represented by the
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@ -364,7 +357,7 @@ class FloatingPoint {
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//
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// Read https://en.wikipedia.org/wiki/Signed_number_representations
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// for more details on signed number representations.
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static Bits SignAndMagnitudeToBiased(const Bits& sam) {
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static Bits SignAndMagnitudeToBiased(Bits sam) {
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if (kSignBitMask & sam) {
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// sam represents a negative number.
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return ~sam + 1;
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@ -376,14 +369,13 @@ class FloatingPoint {
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// Given two numbers in the sign-and-magnitude representation,
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// returns the distance between them as an unsigned number.
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static Bits DistanceBetweenSignAndMagnitudeNumbers(const Bits& sam1,
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const Bits& sam2) {
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static Bits DistanceBetweenSignAndMagnitudeNumbers(Bits sam1, Bits sam2) {
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const Bits biased1 = SignAndMagnitudeToBiased(sam1);
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const Bits biased2 = SignAndMagnitudeToBiased(sam2);
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return (biased1 >= biased2) ? (biased1 - biased2) : (biased2 - biased1);
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}
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FloatingPointUnion u_;
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Bits bits_; // The bits that represent the number.
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};
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// Typedefs the instances of the FloatingPoint template class that we
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